Releases: BentoBoxWorld/BentoBox
Release 3.16.2
New in this release
A small follow-up patch with one defensive hardening, one inventory-loss fix, and CraftEngine API compatibility.
- 🔺
Island.setRangeno longer silently corrupts island data. A misbehaving third-party addon was callingsetRangewith a value that disagreed with the game mode's configureddistance-between-islands. On the next restart, BentoBox refused to load the affected islands and panic-disabled withIsland distance mismatch, taking the whole island system offline.setRangenow refuses any value that disagrees with the configured distance (and logs the calling stack frame), unless the game mode opts out viaGameModeAddon.isEnforceEqualRanges() == false— the supported path for claim-resizing game modes like StrangerRealms. - 🐛 Team-accept no longer eats inventories under InvSwitcher. Players who accepted a team invite while standing in a non-BentoBox world (with
island.reset.on-join.inventory: true— Boxed and AOneBlock ship with this) could return to that world to find their items gone. The on-join inventory/XP/health/hunger/money resets now run after the teleport into the island world completes, so InvSwitcher (and similar plugins) save the player's real inventory under the old world before the reset fires. Fixes the case reported against AOneBlock 1.25.0 / Boxed 3.3.0 / InvSwitcher 1.17.1. - 🐛 CraftEngine 26.5+ compatibility.
CraftEngineHook.getItemStack(id)was using the pre-rewriteCustomItem<ItemStack>API and broke on recent CraftEngine releases. The hook now usesBukkitItemDefinition#buildBukkitItem()and works against CraftEngine 26.5.
Compatibility
✔️ Paper Minecraft 1.21.5 – 26.1.2
✔️ Java 21+
Upgrading
- As always, take backups just in case.
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- You should be good to go!
🔺
Island.setRangecontract change.setRangewas previously a plain setter. It now refuses values that would put the stored range out of sync with the game mode's configured distance (which would causeIsland distance mismatchon the next load) and logs a warning naming the caller. Game modes that legitimately resize claims continue to work — they already overrideGameModeAddon.isEnforceEqualRanges()to returnfalse. If you're maintaining an addon and you see warnings likeRefusing Island.setRange(...)in the log, the warning identifies the exact caller — that's the call you need to look at.
Legend
- 🔺 special attention needed.
What's Changed
- 🐛 Compatible with the latest version of CraftEngine by @jhqwqmc in #2978
- 🐛 Defer on-join player resets until after team-accept teleport by @tastybento in #2979
- 🔺 Harden
Island.setRangeagainst distance-mismatch corruption by @tastybento in #2980 - Pin MockBukkit to v4.110.0 (fix flaky SNAPSHOT resolution) by @tastybento in #2981
Full Changelog: 3.16.1...3.16.2
Release 3.16.1
New in this release
A targeted patch for /bbox admin delete.
- 🔺 Admin delete actually deletes the island now. Not instantly, but when the plugin runs its housekeeping or pure runs. Note that if there are live islands in the same region file, then it will remain in the deleted state until the region is clear. If you really need to delete the blocks, then use WorldEdit or manually remove them. In the next full release we'll add a cut to the Blueprint command to remove blocks.
- 🔺 Seed worlds (
<world>/bentobox) are no longer created. The seed-world infrastructure (createSeedWorlds,removeSeedWorlds, the in-memory copies, the on-disk folders) is gone. Any stale<world>/bentoboxfolders left over from earlier versions are safe to delete manually. These were not doing anything recently except taking up space. - 🔺 API:
GameModeAddon#isUsesNewChunkGeneration()is deprecated for removal. Existing addons that override it keep working (the value is simply ignored) but will see a deprecation warning. Remove the override at your convenience.
Internal cleanup that ships with the fix:
- Removed
DeleteIslandChunks,IslandChunkDeletionManager,CopyWorldRegenerator, thebentobox-deleteIslandMultiLib subscriber, and theIslandDeletionDB recovery loader. WorldRegeneratorslimmed to justregenerateChunk(Chunk);WorldRegeneratorImplis now a small Bukkit-only delegate toWorld#regenerateChunk(int, int)used byCleanSuperFlatListener.IslandDeletionManager#inDeletion(Location)now queries live island state (Island#isDeletable()) instead of a side-channelHashSet, so it can never drift out of sync.
Compatibility
✔️ Paper Minecraft 1.21.5 – 26.1.2
✔️ Java 21+
Upgrading
- As always, take backups just in case.
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- (Optional) Delete any stale
<world>/bentoboxfolders in your world container — they are no longer used. - You should be good to go!
🔺 Reap timing. When
/bbox admin deletefinishes, the player's blocks are still on disk; the island is just marked deletad. The actual region files come out on the next housekeeping sweep (default: 24 h). If you need immediate cleanup, run/bbox admin purge deletedafter the delete. But again, it will only be removed if the region files are clear.
Legend
- 🔺 special attention needed.
What's Changed
- 🔺 fix: route admin delete through soft-delete; drop seed-world plumbing by @tastybento in #2977
- fix: address PR #2977 review on IslandDeletionManager by @tastybento in #2977
Full Changelog: 3.16.0...3.16.1
Release 3.16.0
Release Highlights
- ⚙️🔡🔺 Per-world team disable +
admin team disbandall— Game modes can now opt out of the team subsystem entirely. Trust and coop remain available as the supported alternative, and a new admin command strips pre-existing members from every island in one pass. - 🔺 Setowner cap enforcement — Transferring island ownership now respects the recipient's
concurrent-islandscap andisland.number.<n>permission, closing a clean bypass that previously allowed admins (and team setowner) to push players over their limit. - 🐛 Safe respawn fallback —
ISLAND_RESPAWNno longer drops players at world spawn (0,0) when their home block has been removed; it now walks a fallback chain ending inSafeSpotTeleportto find a real safe spot on the island. - 🐛 Offline growth: vines & trees —
OFFLINE_GROWTHnow correctly blocks every spreading plant (vines, weeping vines, etc.) and every tree growing from a sapling — not just kelp and bamboo. - 🐛 Dynmap marker Y range — Area/polygon markers now use the world's full min/max height instead of always rendering at y=64.
- CraftEngine hook helpers —
getItemStack(id)andgetItemId(item)let addons render and recognise CraftEngine custom items without depending on CraftEngine directly.
Compatibility
✔️ Paper Minecraft 1.21.5 – 26.1.2
✔️ Java 21+
Upgrading
- As always, take backups just in case. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- If you intend to enable
isTeamsDisabledin a game mode, run/[admin] team disbandallonce after the upgrade to clean up pre-existing teams (see the callout below). - You should be good to go!
⚙️🔺 Teams-disabled is opt-in per game mode. A new
WorldSettings#isTeamsDisabled()method (defaultfalse) lets a game mode disable team commands in its world. Existing servers see no behaviour change unless a game mode adopts the setting. Trust and coop relationships are intentionally unaffected — they're the supported alternative when teams are off.
🔺 Setowner cap is now enforced. Both
/island team setownerand/[admin] team setownerrefuse the transfer if the recipient is already at their concurrent-islands cap. Previously, admin setowner only emitted a warning after the bypass and/island team setownerhad no check at all. Adjust the recipient's permission first if you really intend to allow more islands.
🔡 Locale changes: New keys for
commands.admin.team.disbandall.{description,confirmation,success},commands.island.team.errors.teams-disabled,commands.admin.team.setowner.errors.at-max, and an updatedcommands.admin.team.kick.cannot-kick-ownermessage that points admins tosetowner/disband. The deadcommands.admin.team.kick.success-allkey has been removed. All 22 bundled translations are in sync.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features
⚙️🔡🔺 Per-world Team Disable + admin team disbandall
A new WorldSettings#isTeamsDisabled() (default false) lets a game mode opt out of the team subsystem on a per-world basis. When enabled, the action commands that add, remove or reorganise team members refuse to run with commands.island.team.errors.teams-disabled:
/island team inviteandinvite accept(TEAM invitations only — COOP and TRUST invitations remain accepted)/island team kick,leave,promote,demote,setowner/[admin] team add
Read-only commands (/island team panel, info, invites, invite reject), trust/coop relationships (trust, coop, untrust, uncoop), and admin commands that operate on existing teams (kick, disband, disbandall, setowner, fix, maxsize) all remain available.
A new admin command /[admin] team disbandall strips every member and sub-owner from every island in the current world in one confirmable pass. Trusted and coop players are intentionally untouched. Use it once after flipping isTeamsDisabled on to clean up pre-existing teams.
🔌 CraftEngine Hook Helpers
Two new helpers on CraftEngineHook, mirroring the equivalents on OraxenHook and ItemsAdderHook:
getItemStack(String id)returns anOptional<ItemStack>for the registered CraftEngine custom item — useful for rendering the correct icon and display name in panels and GUIs.getItemId(ItemStack item)returns the namespaced ID of a CraftEngine custom item (ornull) — useful for command handlers (e.g. Level addon's/is value hand) that need to recognise a held custom item.
Both helpers let addons interoperate with CraftEngine without compiling against it directly.
Bug Fixes
🔺 Setowner Bypassed concurrent-islands Cap
AdminTeamSetownerCommand previously allowed transfers to a player who already owned their maximum allowed concurrent islands and only emitted a warning afterwards; IslandTeamSetownerCommand had no check at all. Both now compute the recipient's current concurrent-islands count and permission-aware cap in canExecute and refuse the transfer when at or above the limit. The user path uses the existing commands.island.team.setowner.errors.at-max locale entry; the admin path uses a new commands.admin.team.setowner.errors.at-max that includes the count and limit.
ISLAND_RESPAWN Sent Players to 0,0 When Home Was Unsafe
[PR #2962]
When ISLAND_RESPAWN was enabled and the player's home block had been removed, isSafeLocation() returned false and the respawn fell through to world spawn. IslandRespawnListener now walks a fallback chain — try one block above the home (covers slabs/stairs), then a quick sync check around the island protection center, then anchor the respawn at the protection center and schedule SafeSpotTeleport on the next tick to find a real safe spot. cancelIfFail(true) ensures the player isn't yanked elsewhere if the comprehensive scan also fails.
OFFLINE_GROWTH: Vines and Trees from Saplings Were Ignored
[PR #2968]
OFFLINE_GROWTH previously only blocked kelp, bamboo and bamboo saplings on BlockSpreadEvent — vines, cave vines, twisting/weeping vines and any other spreading plant slipped through. Trees and mushrooms growing from a sapling didn't fire BlockGrowEvent at all, so they were never blocked. The listener now uses the source block location for BlockSpreadEvent (so plants growing outward from an island are correctly attributed) and adds a StructureGrowEvent handler for trees/mushrooms.
Admin team kick on Multi-island Players
[PR #2967]
AdminTeamKickCommand previously iterated every team island the target was on and silently kicked them from each. With concurrent islands enabled, that's a footgun. The command now defaults to the single team island the target is on and, when there are several, requires an explicit x,y,z coordinate (with tab completion suggesting the candidates). Owner-islands are also excluded from kick targets — if the target only owns the matched island(s), the command refuses with commands.admin.team.kick.cannot-kick-owner and points the admin to setowner or disband instead.
Dynmap Area Markers Always Rendered at y=64
[PR #2972]
DynmapHook was creating area markers without a configured Y range, so Dynmap rendered them at the default y=64 regardless of the actual world height. Both setMarker and the public addPolygonMarker now call area.setRangeY(world.getMaxHeight(), world.getMinHeight()) so markers cover the full vertical extent of the world.
Other Improvements
- Regression test for the island home location bug fix from 3.15.0 [PR #2969]
WorldSettings#isTeamsDisabled()Javadoc rewritten with explicit lists of which commands are blocked vs. unaffected- Locale sync across all 22 bundled translations for new keys + the updated
cannot-kick-ownermessage; removed the deadsuccess-allkey
What's Changed
- 🐛 fix: ISLAND_RESPAWN sends players to 0,0 when home block is removed by @tastybento in #2962
- 🔺 Refuse setowner when recipient is at the concurrent-islands cap by @tastybento in #2966
- 🐛 AdminTeamKick: require x,y,z coordinates when player is on multiple islands by @tastybento in #2967
- 🐛 Fix OFFLINE_GROWTH: block vine spread and tree growth from saplings by @tastybento in #2968
- Add regression test confirming island home location is set on the correct island during concurrent creation by @tastybento in #2969
- 🔌 Add CraftEngineHook.getItemStack(id) lookup by @tastybento in #2970
- 🐛 Fix Dynmap area markers always rendering at y=64 by @tastybento in #2972
- 🔌 feat(hooks): add CraftEngineHook.getItemId(item) lookup by @tastybento in #2973
- ⚙️🔡🔺 feat: per-world team disable + admin te...
Release 3.15.0
Release Highlights
- ⚙️🔺 Island Delete & Purge Overhaul — The system has been completely redesigned: for game modes that are not void worlds, island reset/delete now soft-deletes islands instead of immediately removing blocks, region file cleanup is deferred and batched, and a new
HousekeepingManagerhandles automated cleanup on a configurable schedule. - 🔺 Simplified Purge Commands —
/purge <days>now handles everything in one step (region file deletion included). The old subcommands/purge regions,/purge status, and/purge stophave been removed. - Custom Blueprint Bundle Icons — Blueprint bundles now support custom item model keys (e.g.
myserver:island_tropical) and vanilla namespaced materials (e.g.minecraft:diamond) as icons, enabling resource-pack-driven island selection GUIs. - InvincibleVisitors XP Fix — XP orbs were incorrectly blocked from tracking visitors by the mob-targeting protection; they now properly home in on visitors while the
EXPERIENCE_PICKUPflag still controls whether pickup is allowed.
Compatibility
✔️ Paper Minecraft 1.21.5 – 1.21.12
✔️ Paper Minecraft 26.1.1 – 26.1.2
✔️ Java 21+
Upgrading
- Take backups. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- The
keep-previous-island-on-resetconfig setting has been removed — all resets now soft-delete. Remove it from your game mode configs to avoid warnings. - You should be good to go!
🔺 Purge command changes:
/purge regions,/purge status, and/purge stopno longer exist. The top-level/purge <days>command now identifies stale islands and deletes their region files in one pass. Update any scripts or documentation that reference the old subcommands.
⚙️ Config removal:
keep-previous-island-on-resethas been removed. All island resets now soft-delete (equivalent to the oldfalsebehaviour, but with deferred disk cleanup). If you previously relied onkeep-previous-island-on-reset: trueto preserve old islands, use/purge protecton islands you want to keep.
🔡 Locale changes: Several purge-related locale keys have been removed, renamed, or updated. New keys for the
deletedsubcommand have been added. Regenerate or update your locale files.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features
⚙️🔺 Island Delete System Overhaul
The system has been fundamentally redesigned for reliability and safety. Island resets in non-void worlds now always soft-delete (setting a deletable flag) rather than immediately destroying chunks. A new HousekeepingManager runs on a configurable schedule to sweep region files for soft-deleted islands and free disk space asynchronously.
IMPORTANT: The server can store a lot of the world chunks in RAM and so the Housekeeping or Purging will not appear to do anything until you restart the server. Please do not report that an island is not deleting until you have restarted the server.
The new /purge <days> command now identifies and deletes region files in one step — the previous behaviour only set the deletable flag in the database, leaving region files on disk until a separate /purge regions run. The new /purge deleted subcommand reaps region files for any island already flagged as deletable, regardless of age. /purge unowned now flags orphaned islands and prompts the admin to run /purge deleted afterwards. Again, the changes will not be seen in-game until server restart.
For game modes that use non-void world generation (Boxed, AcidIsland, CaveBlock, etc.), AdminDeleteCommand now soft-deletes and defers physical cleanup; simple void/overworld game modes (AOneBlock, BSkyBlock, etc.) keep the existing DeleteIslandChunks path. Island database rows are removed at server shutdown after region files are confirmed gone, ensuring crash-safe recovery.
The keep-previous-island-on-reset config setting has been removed — all resets now soft-delete by default.
💎 Custom Blueprint Bundle Icons
The "icon" field in blueprint bundle JSON files now accepts three formats:
- Plain material name (existing):
"icon": "DIAMOND" - Vanilla namespaced material (new):
"icon": "minecraft:diamond" - Custom item model key (new):
"icon": "myserver:island_tropical"
Custom model keys are applied to a PAPER base item using ItemMeta.setItemModel(), allowing resource-pack-defined icons to appear on island selection panels. A new getIconItemStack() API method returns the full ItemStack with model data applied; the existing getIcon() method returning Material remains unchanged for addon compatibility.
Bug Fixes
InvincibleVisitors: XP Orbs Blocked from Tracking Visitors
[PR #2948]
InvincibleVisitorsListener cancelled EntityTargetLivingEntityEvent for any entity targeting a visitor — including XP orbs. Since XP orbs use this event to home in on players, visitors could never pick up XP even when the EXPERIENCE_PICKUP flag allowed it. The fix skips cancellation when the entity is an ExperienceOrb; the flag listener remains responsible for controlling whether pickup is actually granted.
BungeeCord Hex Colour Not Recognised in Legacy Conversion
BungeeCords &#RRGGBB hex colour format was not being recognised in legacyToMiniMessage, causing hex colours from BungeeCord-formatted strings to fall through as literal text. The parser now handles this format correctly.
Spurious defaultRank Warnings for PVP Setting Flags
PVP-related setting flags were triggering incorrect defaultRank warning log messages on startup. These warnings were harmless but noisy; the condition is now correctly filtered.
Other Improvements
- 🔡 Accept underscore locale filenames by auto-renaming to BCP-47 hyphen form on startup (e.g.
pt_BR.yml→pt-BR.yml) — carries forward from 3.14.2 [PR note] - 🔡 Fix typo in Japanese locale file for block count message
- Add
PURGEDevent reason; fireIslandDeleteEventimmediately on soft-delete so addons receive timely notification - Add warning logs when island grid is null to aid debugging of rare world-unload edge cases
- Extract
AbstractPurgeCommandbase class to remove duplication across purge subcommands - Remove accidentally committed
.paper-nms/build artifact and add to.gitignore[PR #2942]
FAQ: Island Delete & Purge for Admins
Island Delete
Q: I ran /bbox admin delete <player> but the island is still visible. Why?
It depends on your game mode. For game modes that use custom chunk generation — Boxed, AcidIsland, CaveBlock, and similar — the island is soft-deleted: it is marked as deletable in the database but its chunks remain on disk. The actual .mca region files are cleaned up later by the HousekeepingManager (if enabled) or when you run /purge deleted. Even after the files are deleted, Papers in-memory chunk cache means the island may still appear in-game until the next server restart. This is normal — do not report the island as not deleting until you have restarted.
Q: Why soft-delete instead of immediately removing chunks?
For worlds with non-trivial terrain (AcidIslands ocean, Boxeds generated box, CaveBlocks cave world), chunk regeneration is slow and expensive. Soft-delete defers the work safely: the island is immediately invisible to the gameplay systems (it can no longer be claimed or teleported to), and disk cleanup happens when the server has breathing room. It also means a crash before cleanup leaves data intact — the island stays deletable and is picked up by the next purge cycle.
Q: My game mode (BSkyBlock, AOneBlock) deletes island chunks immediately. Why is it different?
Void-world game modes use the DeleteIslandChunks / WorldRegenerator path, which regenerates the island area back to void immediately. Since there is no complex terrain to preserve, this is fast and safe. Soft-delete was not needed.
Q: Can I recover a soft-deleted island before the region files are reaped?
Yes — if the region files have not yet been deleted, you can clear the deletable flag via the database or an admin command and the island will be restored. Once the region files are gone, however, only a backup can save it. Take backups before mass deletes.
Purge
Q: What does /purge <days> do exactly?
It scans every .mca region file in the current game modes world (overworld, and nether/end if island-nether/end is enabled) that is older than <days> days. It then filters out:
- regions containing the spawn island
- regions containing purge-protected islands (
/purge protect) - regions containing islands whose owner logged in within
<days>days - regions containing islands above the configured Level addon threshold (if installed)
The remaining regions are shown in the server log with a summary, and you are asked to type confirm before anything is deleted.
Q: What is the difference between /purge <days> and /purge deleted?
| Command | Filter | What it deletes |
|---|---|---|
/purge <days> |
Region files older than N days, minus active/protected islands | .mca files (plus player data for absent players) |
/purge deleted |
Islands flagged deletable in the DB (from resets,... |
Release 3.14.2
A small bug-fix release for 3.14.0. If you're upgrading from 3.13.x or earlier, see the 3.14.0 changes below — they all apply to this release.
Compatibility
✔️ Paper Minecraft 1.21.5 – 1.21.12
✔️ Paper Minecraft 26.1.1 – 26.1.2
✔️ Java 21+
Upgrading
- Take backups. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
🔡 Locale file rename: If your server has locale files named with underscores (e.g.
pt_BR.yml), BentoBox will automatically rename them to the BCP-47 hyphen form (pt-BR.yml) on first startup. No manual action needed — check your logs for the rename notice.
3.14.2 Bug Fixes
Fix hex colour codes broken by BungeeCord round-trip
The &#RRGGBB hex colour format stopped working in 3.14.1. The root cause was a double-conversion: translateColorCodes serialises hex colours to the BungeeCord §x§R§R§G§G§B§B repeated-character format, but legacyToMiniMessage (called when rendering the message) didn't recognise that format — so &x was silently dropped and each following &R digit was misread as a named colour code (&2 → dark green, &3 → dark aqua, …), producing completely wrong colours. Fixed by normalising the BungeeCord format back to &#RRGGBB before processing.
🔡 Accept underscore locale filenames instead of ignoring them
[d2dd28e2]
Locale files named with underscores (e.g. pt_BR.yml, en_US.yml) are not valid BCP-47 language tags and were silently ignored since 3.14.0, causing those translations to go missing. BentoBox now automatically renames them to the correct hyphen form (pt-BR.yml) on startup and logs a warning. If a correctly-named file already exists, the underscore copy is reported as a duplicate and skipped.
Fix spurious "defaultRank below minimumRank" warnings
[bdc20675]
SETTING and WORLD_SETTING flags (such as the PVP flag) were incorrectly triggering a startup warning about defaultRank being below minimumRank. These flag types legitimately use -1 as a disabled state (Island.isAllowed treats >= 0 as enabled), so the rank-clamping check now only applies to PROTECTION flags.
3.14.2 Other Changes
- Add Paper Minecraft 26.1.2 (1.21.12) to the compatibility list.
Legend
- 🔡 locale files may need to be regenerated or updated.
What's Changed
- Fix hex colour codes broken by BungeeCord round-trip by @tastybento in #2944
- 🔡 Accept underscore locale filenames instead of ignoring them by @tastybento in #2944
- Fix spurious "defaultRank below minimumRank" warnings by @tastybento in #2944
- Add Minecraft 26.1.2 / 1.21.12 compatibility by @tastybento in #2944
Full Changelog: 3.14.1...3.14.2
Release 3.14.1
A small bug-fix release for 3.14.0. If you're upgrading from 3.13.x or earlier, see the 3.14.0 changes below — they all apply to this release.
Compatibility
✔️ Paper Minecraft 1.21.5 – 1.21.11
✔️ Paper Minecraft 26.1.1
✔️ Java 21+
Upgrading
- Take backups. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
📄 Coming from 3.13.x? Existing
.blublueprint files will continue to load alongside the new.blueprintJSON format introduced in 3.14.0 — no migration step required.
🔡 Coming from 3.13.x? All 22 non-English locale files were corrected in 3.14.0. If you use customised locale files, regenerating them is recommended.
3.14.1 Bug Fixes
Fix </green> leaking as literal text in flag setting tooltips
[594aaf04]
User.convertToLegacy was splitting mixed MiniMessage/legacy strings on \n before parsing, so a multi-line tag span like <green>foo\nbar</green> was processed as two independent lines — the second line had a closing tag with no opening, and MiniMessage rendered </green> as literal text in the lore. The whole string is now parsed as a single unit so the tag span stays balanced. The now-unnecessary <green>...</green> wrapper around [description] in the flag description/menu/setting layouts has also been dropped from every bundled locale file.
Fix lava-tip hologram showing raw <orange> MiniMessage tags
[2bba02bb]
The 3.14.0 obsidian-scooping lava-tip locale entry used <orange>, which is not a valid MiniMessage named colour — Minecraft's named-colour set tops out at <gold>. MiniMessage left the unknown tag as literal text, so the hologram rendered <orange>Scoop this up with a bucket</orange> verbatim. Switched to <gold> to match the Minecraft colour palette and the rest of the locale conventions.
3.14.1 Other Changes
Flag.Builder minimumRank API
[PR #2936]
New Flag.Builder.minimumRank(int) lets addons declare the lowest rank that may be selected for a PROTECTION flag (defaults to VISITOR_RANK, fully backwards-compatible). The auto-assigned CycleClick listener is constructed with the configured minimum so the settings-panel click-cycle won't let players select ranks below it. build() clamps defaultRank up to minimumRank (with a logged warning) so a misconfigured flag still has a selectable default. Adds Flag.getMinimumRank() and Flag.getClickHandler() getters. Binary-compatible — additive only.
Internal: expanded test coverage
Several internal subsystems received substantial test-coverage improvements (no behaviour change):
IslandsManager(51% → 64.6%)LocalesManager(40% → 49.2%)YamlDatabaseHandler(13% → 72%)AddonsManager(26% → 46%)BlueprintsManager,BlueprintClipboard,SafeSpotTeleport,WebManager,Util,ItemParser
Documentation: CLAUDE.md now documents the MiniMessage ↔ legacy round-trip pitfalls that produced the two bugs above.
3.14.0 changes
The full 3.14.0 changelog is reproduced below for anyone upgrading from 3.13.x or earlier.
Release Highlights
- ⚙️ Island Defaults tab in Admin Settings — A new GUI tab lets admins view and edit default island protection flags directly from the settings panel — no config editing required.
- 🔡 Message delivery type tags — Locale strings now support
[actionbar],[title],[subtitle], and[sound:name:volume:pitch]tags, letting you control exactly how messages are displayed to players. - ⚡ Chunk pre-generation — A new background chunk pre-generation system warms island chunks ahead of time, eliminating lag spikes on first visit. Disabled by default.
- 💡 Obsidian scooping lava tip — A floating hologram appears above newly formed scoopable obsidian, teaching players they can scoop it. Disappears when scooped or after a configurable timeout.
- 🔡 Flag state placeholders — New placeholders expose every flag's enabled/disabled state for use with PlaceholderAPI (e.g.,
%bskyblock_flag_PVP_OVERWORLD%). - 📄 Plain JSON blueprints — Blueprints are now stored as human-readable
.blueprintJSON files instead of zipped.blubinaries. Existing.blufiles are loaded automatically with full backward compatibility. - 🔺 Minecraft 26.1.1 region purge support — Island deletion now handles Minecraft 26.1.1's updated world file structure.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features (3.14.0)
📄 Plain JSON Blueprint Format — PR #2911
Blueprints have been switched from a zipped binary .blu format to plain JSON .blueprint files. This makes blueprints human-readable, diffable, and easy to edit in any text editor. Existing .blu files are detected and loaded automatically — no migration step required.
⚙️ Island Defaults Tab in Admin Settings GUI — PR #2912
A new "Island Defaults" tab has been added to the Admin Settings panel, letting admins view and modify default protection flags for new islands directly through the GUI.
🔡 Message Delivery Type Tags — PR #2910
Locale strings now support [actionbar], [title], [subtitle], and [sound:name:volume:pitch] tags placed at the start of locale values to control how messages are shown to players.
⚡ Chunk Pre-Generation Manager — PR #2916
A new chunk pre-generation system can warm island area chunks in the background, eliminating lag when players first visit. Disabled by default in config.yml.
💡 Obsidian Scooping Lava Tip Hologram — PR #2915
When scoopable obsidian forms (lava + water on an island), a small floating hologram now appears above the block to teach players they can pick it up. Removed when scooped or after a configurable duration. (See 3.14.1 fix above for the <orange> tag bug.)
🔡 Flag State Placeholders — PR #2913
New PlaceholderAPI placeholders expose the enabled/disabled state of every protection, setting, and world setting flag.
⚙️ MythicMobs Hook: Configurable Delay & Callback — PR #2929
The MythicMobs integration now supports a configurable delay for mob spawning and a callback that fires once the mob has been spawned.
🔺 Minecraft 26.1.1 Region Purge Support — PR #2902
Island deletion's region file purge now handles Minecraft 26.1.1's updated world file structure.
Bug Fixes (3.14.0)
- Fix MiniMessage formatting on panel items — PR #2903 — default italic and cross-nested tag handling in the legacy-to-MiniMessage converter.
- Fix bold and decoration leaking across legacy round-trip — PR #2918 (fixes #2917) — bold/italic/underlined/strikethrough/obfuscated leaking into subsequent text segments.
- Fix bold formatting leaking past prefix substitution — PR #2907
- Fix extra blank line in confirmation prompts — PR #2927 (fixes #2919)
- Preserve addon placeholders across
/bbox reload— PR #2931, PR #2932 (fixes #2930) - Skip locale files with invalid BCP-47 tags — PR #2928
- Hide tooltip clutter in all panels — PR #2924 — banner patterns, potion effects, etc. hidden via the modern
TooltipDisplaydata component API. - Fix locale corrections across 22 languages — PR #2905
- Preserve mid-text spaces in legacy/MiniMessage round-trip
- Support MiniMessage in welcome sign locale entries
- Defer island saves while settings panel is open — PR #2926
Other Improvements (3.14.0)
- Improved warning messages for incompatible addons in AddonsManager
- Updated Russian locale translations — PR #2925
- Added test coverage for
visited_island_rankplaceholder — PR #2909 - Extended decoration leak tests to cover all five decoration types — PR #2920
Full Changelog: 3.14.0...3.14.1
Release 3.14.0
Release Highlights
- ⚙️ Island Defaults tab in Admin Settings — A new GUI tab lets admins view and edit default island protection flags directly from the settings panel — no config editing required.
- 🔡 Message delivery type tags — Locale strings now support
[actionbar],[title],[subtitle], and[sound:name:volume:pitch]tags, letting you control exactly how messages are displayed to players. - ⚡ Chunk pre-generation — A new background chunk pre-generation system warms island chunks ahead of time, eliminating lag spikes on first visit. Disabled by default.
- 💡 Obsidian scooping lava tip — A floating hologram appears above newly formed scoopable obsidian, teaching players they can scoop it. Disappears when scooped or after a configurable timeout.
- 🔡 Flag state placeholders — New placeholders expose every flag's enabled/disabled state for use with PlaceholderAPI (e.g.,
%bskyblock_flag_PVP_OVERWORLD%). - 📄 Plain JSON blueprints — Blueprints are now stored as human-readable
.blueprintJSON files instead of zipped.blubinaries. Existing.blufiles are loaded automatically with full backward compatibility. - 🔺 Minecraft 26.1.1 region purge support — Island deletion now handles Minecraft 26.1.1's updated world file structure.
Compatibility
✔️ Paper Minecraft 1.21.5 – 1.21.11
✔️ Paper Minecraft 26.1.1
✔️ Java 21+
Upgrading
- As always, take backups just in case. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- Existing
.blublueprint files will continue to work — they are loaded transparently alongside the new.blueprintformat. - You should be good to go!
📄 Blueprint migration note: Blueprints are now saved in plain JSON
.blueprintformat. Your existing.blufiles will continue to load, but new saves will use the new format. This makes blueprints easy to inspect, version-control, and share.
🔡 Locale note: All 22 non-English locale files received corrections for mistranslations, broken tags, and untranslated strings. If you use customised locale files, regenerating them is recommended.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features
📄 Plain JSON Blueprint Format
[PR #2911]
Blueprints have been switched from a zipped binary .blu format to plain JSON .blueprint files. This makes blueprints human-readable, diffable, and easy to edit in any text editor. Existing .blu files are detected and loaded automatically — no migration step required. New blueprint saves use the .blueprint extension.
Includes filename length validation to guard against excessively long blueprint names on disk.
⚙️ Island Defaults Tab in Admin Settings GUI
[PR #2912]
A new "Island Defaults" tab has been added to the Admin Settings panel. This lets admins view and modify the default protection flag settings for new islands directly through the GUI, without needing to edit configuration files manually.
🔡 Message Delivery Type Tags
[PR #2910]
Locale strings now support delivery type tags that control how messages are shown to players:
[actionbar]— display as an action bar message[title]— display as a title[subtitle]— display as a subtitle[sound:name:volume:pitch]— play a sound alongside the message
Tags are placed at the start of locale values and are stripped before rendering the text content.
⚡ Chunk Pre-Generation Manager
[Commits]
A new chunk pre-generation system can warm island area chunks in the background, eliminating lag when players first visit. The system defers work until after server load and runs asynchronously to avoid main-thread stalls. Disabled by default in config.yml — enable it if your server has the resources.
💡 Obsidian Scooping Lava Tip Hologram
[PR #2915]
When scoopable obsidian forms (lava + water on an island), a small floating hologram now appears above the block to teach players they can pick it up. The hologram is removed immediately when the obsidian is scooped, or after a configurable duration.
🔡 Flag State Placeholders
[PR #2913]
New PlaceholderAPI placeholders expose the enabled/disabled state of every protection, setting, and world setting flag. Useful for scoreboards, tab lists, and addon integrations.
⚙️ MythicMobs Hook: Configurable Delay & Callback
[PR #2929]
The MythicMobs integration now supports a configurable delay for mob spawning and a callback that fires once the mob has been spawned, enabling addons to interact with spawned MythicMobs entities.
🔺 Minecraft 26.1.1 Region Purge Support
[PR #2902]
Island deletion's region file purge now handles Minecraft 26.1.1's updated world file structure, ensuring island chunks are properly cleaned up on the newer Paper builds.
Bug Fixes
Fix MiniMessage formatting on panel items
[PR #2903]
Fixed default italic being applied to panel items and corrected cross-nested tag handling in the legacy-to-MiniMessage converter.
Fix bold and decoration leaking across legacy round-trip
Fixed bold, italic, underlined, strikethrough, and obfuscated decorations leaking into subsequent text segments when MiniMessage content is round-tripped through legacy colour codes. A custom component walker now emits §r resets where Adventure's built-in serializer does not.
Fix bold formatting leaking past prefix substitution
[PR #2907]
Fixed bold text from [prefix] substitutions continuing into the message body by appending a §r reset after the prefix.
Fix extra blank line in confirmation prompts
Fixed an unwanted blank line appearing in conversation-style confirmation prompts.
Preserve addon placeholders across /bbox reload
[PR #2931] [PR #2932] Fixes #2930
Addon-owned and game-mode placeholders are no longer lost when running /bbox reload.
Skip locale files with invalid BCP-47 tags
[PR #2928]
Locale files with names that aren't valid BCP-47 language tags are now silently skipped instead of causing errors or blank entries in the locale selection panel.
Hide tooltip clutter in all panels
[PR #2924]
Banner patterns, potion effects, and other item-specific tooltip data are now hidden in all BentoBox GUI panels using the modern TooltipDisplay data component API.
Fix locale corrections across 22 languages
[PR #2905]
Mistranslations, broken colour/formatting tags, untranslated strings, and typos corrected across all 22 non-English locale files.
Preserve mid-text spaces in legacy/MiniMessage round-trip
Fixed spaces being collapsed when converting between legacy and MiniMessage formatting, preserving intended whitespace in translated strings.
Support MiniMessage in welcome sign locale entries
Welcome signs on island creation now correctly render MiniMessage-formatted locale strings.
Defer island saves while settings panel is open
[PR #2926]
Island data is no longer saved on every settings click. Saves are deferred until the settings panel is closed, and a click cooldown prevents accidental rapid toggling.
Other Improvements
- Improved warning messages for incompatible addons in AddonsManager
- Updated Russian locale translations [PR #2925]
- Added test coverage for
visited_island_rankplaceholder [PR #2909] - Extended decoration leak tests to cover all five decoration types [PR #2920]
What's Changed
- Support Minecraft 26.1.1 world file structure in region purge by @tastybento in #2902
- Fix MiniMessage formatting: default italic on panel items and tag nesting by @Copilot in #2903
- 🔡 Fix all 22 locale files: mistranslations, broken tags, untranslated strings by @tastybento in #2905
- Fix bold formatting leaking past prefix substitution by @Copilot in #2907
- Add test coverage for
visited_island_rankplaceholder by @Copilot in #2909 - 🔡 Add message delivery type tags (actionbar, title, subtitle, sound) by @Copilot in #2910
- 📄 Switch blueprints from zipped .blu to plain JSON .blueprint format by @Copilot in https://github.com/BentoBoxWorld/BentoBox/pull/...
BentoBox 2.7.0 for Paper 1.20.4 (PR #2642 backport)
Backport of BentoBox 2.7.0 to Paper 1.20.4 with PR #2642 (PlaceholderAPI ordering) applied.
Source: branch 2.7.0-1.20.4-pr2642-backport, tagged 2.7.0-1.20.4.
This release is not the latest BentoBox — it exists only for users still on Minecraft 1.20.4. For current servers use the latest BentoBox release instead.
Release 3.13.0
BentoBox Changelog
[3.13.0] — 2026-04-04
New Release Highlights
- 🔺 Paper 26.1.1 (Minecraft 26.1.1) support — BentoBox now recognises Paper's new year-based versioning scheme (
26.x.x) and no longer shows a compatibility warning. The version parser has been updated to handle the newgetBukkitVersion()format. BentoBox remains fully compatible with Paper 1.21.5 – 1.21.11 servers. - ⚙️ 🔡 PAUSE_MOB_GROWTH protection flag — Minecraft 26.1.1 introduces golden dandelions that can pause or unpause baby mob growth. A new island protection flag lets island owners control who can use this feature. Defaults to members only. Supports both main-hand and off-hand interactions.
- 🔡 MiniMessage locale migration — All locale files have been migrated from legacy
§/&colour codes to Paper's MiniMessage format (<green>,<bold>, etc.), with full backward compatibility for existing custom translations. The format of MiniMessage messages can be found here.
Compatibility
✔️ Paper Minecraft 1.21.5 – 1.21.11
✔️ Paper Minecraft 26.1.1
✔️ Java 21+
Upgrading
- As always, take backups just in case. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- You should be good to go!
🔡 Locale migration note: All 23 locale files have been migrated to MiniMessage formatting. If you have customised locale files, BentoBox will still handle legacy
§/&codes, but regenerating your locale files is recommended to take advantage of MiniMessage features.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features
🔺 Paper 26.1.1 Support
[PR #2897]
Paper has adopted a new year-based versioning scheme starting in 2026 (e.g., 26.1.1 instead of 1.21.12). BentoBox's ServerCompatibility version parser has been updated to handle the new getBukkitVersion() format (26.1.1.build.14-alpha), which includes a .build.N suffix that the old parser couldn't strip. V26_1_1 has been added to the supported versions enum as COMPATIBLE.
BentoBox continues to compile against the Paper 1.21.11 API and remains compatible with all currently supported 1.21.x versions.
⚙️ 🔡 PAUSE_MOB_GROWTH Protection Flag
Minecraft 26.1.1 added the ability to use a golden dandelion on a baby mob to pause or resume its growth. A new PAUSE_MOB_GROWTH island protection flag controls who can do this. The flag defaults to members and above; visitors are blocked.
The listener checks PlayerInteractEntityEvent for a player holding GOLDEN_DANDELION in either hand targeting a baby Ageable mob. Uses Enums.getIfPresent for the flag icon material so BentoBox remains backward compatible with 1.21.x servers where the item doesn't exist.
Translations added to all 23 locale files.
🔡 MiniMessage Locale Migration
[PR #2894]
See: https://docs.papermc.io/adventure/minimessage/format/
All locale files have been migrated from legacy §/& colour codes and ChatColor API usage to Paper's native MiniMessage format. This enables richer formatting (gradients, hover text, click events) and aligns with Paper's direction of deprecating legacy formatting.
Backward compatibility is maintained: existing custom locale files using legacy codes will continue to work. Multiple follow-up fixes ensured edge cases were handled correctly:
- Mixed MiniMessage/legacy content no longer shows raw tags
- Multi-line translations preserve newlines correctly in panel lore
- Flag panel rank colours render correctly
- Conversation prompts display properly
- Rank display maintains backward compatibility with legacy locale files
Bug Fixes
Fix ItemStack quantity > 99 crash during serialization
[PR #2895]
Fixed a crash when serialising an ItemStack with a quantity greater than 99. The quantity is now clamped to a valid range before serialization.
Deduplicate lock/ban notification messages
[PR #2892]
Fixed an issue where players would receive repeated lock/ban notification messages when standing at an island boundary, causing chat spam.
Fix hex color codes breaking subsequent legacy color codes
[PR #2893]
Fixed a bug where hex colour codes (e.g., &#FF0000) would corrupt subsequent legacy & colour codes in the same string.
What's Changed
- Fix spam messages on blocked island by deduplicating notifications in LockAndBanListener by @Copilot in #2892
- Fix hex color codes breaking subsequent legacy color codes by @Copilot in #2893
- 🔡 Migrate locale formatting from legacy & codes to MiniMessage by @tastybento in #2894
- Fix ItemStack quantity > 99 crash during serialization by @tastybento in #2895
- 🔺 Add Paper 26.1.1 support by @tastybento in #2897
- ⚙️ 🔡 Add PAUSE_MOB_GROWTH protection flag by @tastybento in #2898
- Enhance PauseMobGrowthListener to support off-hand interactions by @tastybento in #2900
Full Changelog: 3.12.0...3.13.0
Release 3.12.0
BentoBox Changelog
[3.12.0] — 2026-03-28
New Release Highlights
- 🗺️ ⚙️ Web-map integrations — BentoBox now ships with built-in BlueMap and Dynmap hooks that display island markers and area overlays on your web map automatically. A public Map API lets addon authors target any web-map plugin.
- ⚙️ 🔡 SPAWN_PROTECTION world flag — Prevents players from dying to the void at spawn. Configurable per game-mode via the world settings panel.
- ⚙️ 🔡 WIND_CHARGE protection flag — Controls whether visitors can fire wind charges on islands. Defaults to blocked for visitors.
- ⚙️ 🔡 Expel fallback command — A new
expelCommandconfig key (default:spawn) specifies the command run when an expelled player has no island or spawn point to fall back to. - ⚙️ 🔡 Blueprint paste commands — Blueprint bundles can define a list of commands that run when the blueprint is pasted, enabling automation on island creation.
- 🔡 Blueprint GUI pagination — The blueprint management panel now paginates so large blueprint libraries are no longer cramped onto a single screen.
- ⚙️ 🔡 Admin max team-size command — A new
/bbox admin setmaxteamsize <player> <size>command lets you override the maximum team size on a per-island basis without editing config files. - 🔡 Clickable home list — The
/is homeslist is now clickable; selecting a home name in chat runs the go-home command automatically. - ⚙️ 🔡 Force-field fling — Players are now flung away from island force-fields when they walk into them, rather than just being teleported (improves feel on flying game modes).
- ⚙️ Obsidian-scooping abuse fix — Two new config knobs (
obsidianScoopingCooldownandobsidianScoopingRadius) prevent rapid lava/obsidian duplication exploits.
Compatibility
✔️ Paper Minecraft 1.21.5+
✔️ Java 21
Upgrading
- As always, take backups just in case. (Make a copy of everything!)
- Stop the server.
- Replace the BentoBox jar with this one.
- Restart the server.
- You should be good to go!
⚙️ Config migration note: Three new keys are added to
config.yml(expelCommand,obsidianScoopingRadius,obsidianScoopingCooldown). BentoBox will add them automatically on first start.
Legend
- 🔡 locale files may need to be regenerated or updated.
- ⚙️ config options have been removed, renamed, or added.
- 🔺 special attention needed.
New Features
⚙️ BlueMap & Dynmap Web-Map Integration
[PR #2861] [PR #2883] [PR #2884] [PR #2885]
BentoBox now ships with hooks for BlueMap and Dynmap. When either plugin is installed, island markers and (for BlueMap) coloured area overlays are added to the live web map automatically, without any configuration required.
A new generic Map API (world.bentobox.bentobox.api.map) lets addon authors register their own web-map implementations, so any mapping plugin can be supported in the future.
Additional Map API polish after initial merge:
- Map hooks now register before addons enable, so addons can create markers during
onEnable(). Island population is deferred toBentoBoxReadyEventwhen islands are fully loaded. addPointMarker()now accepts aniconNameparameter; Dynmap maps this to its icon registry (with fallback to"default") and all 85 built-in Dynmap icon names are documented inMapManagerJavadoc.- Dynmap point marker labels support HTML markup (e.g. coloured owner names) via
isMarkupLabel=true.
⚙️ 🔡 SPAWN_PROTECTION World Setting Flag
[PR #2865]
A new SPAWN_PROTECTION world setting flag prevents players at spawn from falling into the void. When enabled, the spawn area is treated as protected ground and void-death is suppressed. Useful for game modes where the spawn platform is exposed.
⚙️ 🔡 WIND_CHARGE Protection Flag
[PR #2855]
A new WIND_CHARGE island protection flag controls who can use wind charge items on an island. By default visitors are blocked, preventing griefing through knockback.
⚙️ 🔡 Expel Fallback Command
[PR #2846]
A new expelCommand setting in config.yml (default: spawn) specifies the console command run when an expelled player has no home island and no known spawn point. Previously such players would be stuck.
⚙️ Blueprint Paste Commands
[PR #2852]
Blueprint bundles now support an optional commands list. Each command is run (as the server console) when the bundle's blueprint is pasted, making it easy to trigger automation or economy actions on island creation.
🔡 Blueprint GUI Pagination
[PR #2867]
The blueprint management GUI now paginates. Servers with large numbers of blueprints will see next/previous page navigation buttons instead of a single overflowing panel.
⚙️ 🔡 Admin Max Team-Size Command
A new /bbox admin setmaxteamsize <player> <size> command lets server admins override the maximum team size for a specific island at runtime, without touching config files.
🔡 Clickable Home List in Chat
[PR #2879]
The /is homes listing in chat is now clickable. Clicking a home name runs the go-home command for that home automatically, saving players from typing.
🔡 Force-Field Fling
Players who walk into an island force-field (locked island boundary) are now physically flung back rather than teleported, giving a more natural feel, especially on flying game modes.
🔡 Bypass Lock Notification
[PR #2869]
Admins and players with the bypass permission now receive a notification message when they enter a locked island, so it is clear that the lock has been overridden.
Geo-Limit Projectiles
[PR #2863]
Projectiles (arrows, tridents, etc.) are now included in the geo-limit settings panel, giving island owners granular control over which projectile types visitors are allowed to fire.
Paginated Help Command
[PR #2859]
/is help now supports a page number argument (/is help 2) so large command lists do not flood chat.
/island lock Command
[PR #2858]
A new /island lock shortcut command lets island owners toggle the island lock without opening the settings panel.
Bug Fixes
Lava Bucket / Obsidian Duplication
[PR #2842] [PR #2856] [PR #2860]
Fixed an exploit where players could rapidly scoop buckets of lava from obsidian to duplicate it. A per-player cooldown (obsidianScoopingCooldown, default: 1 minute) and a proximity radius check (obsidianScoopingRadius, default: 5 blocks) now prevent abuse. Both values are configurable in config.yml.
Player XP Not Resetting
[PR #2866]
Fixed a bug where player XP was not being reset when joining a team or creating a new island via the no-teleport code path.
Sugar Cane, Cocoa Beans & Nether Wart Protection Flags
[PR #2870]
Sugar cane was not registered under the HARVEST flag and was not protected against premature breaking. Sugar cane, cocoa beans, and nether wart were also missing from CROP_PLANTING protection. They now all respect the correct flag settings.
Purge Unowned Islands NPE
[PR #2843]
Fixed a NullPointerException in the purge-unowned-islands command that occurred when an island's world was null.
End/Nether Explosion Crash
[PR #2844]
Fixed a NullPointerException in StandardSpawnProtectionListener that occurred when an explosion happened in a standard End or Nether world that was not managed by BentoBox.
Island Settings Comparator
[PR #2864]
Fixed an inconsistent comparator in the island settings panel that could throw a IllegalArgumentException under certain flag ordering conditions.
Color Codes in Multi-Line Translated Strings
[PR #2877]
Fixed color/formatting codes being stripped from the second and subsequent lines of multi-line locale strings.
Players Falling into the Void on New Island Creation
[PR #2890]
Fixed a bug where players could fall into the void immediately after a new island was created if the teleport destination hadn't solidified yet. homeTeleportAsync now performs a safe-spot check before teleporting and retries with exception handling if the location lookup fails, preventing void deaths on fresh islands.
Configuration Changes
Three new settings in config.yml:
| Key | Default ...