Fix ItemStack quantity > 99 crash during serialization#2895
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Mojang's ItemStack codec enforces a [1, 99] range on item count (ExtraCodecs.intRange(1, 99)). When addons provide items with quantities exceeding this limit (e.g., RED_MUSHROOM:100), serialization throws IllegalStateException. Clamp quantities at both parse time (ItemParser) and serialization time (ItemStackTypeAdapter) with a warning log, so the operation succeeds gracefully instead of crashing. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
ItemStackcodec enforces a[1, 99]range on item count (ExtraCodecs.intRange(1, 99)inItemStack.MAP_CODEC). When addons provide items with quantities exceeding this limit (e.g.,RED_MUSHROOM:100in a Biomes template),CraftMagicNumbers.serializeStack()throwsIllegalStateException: Value must be within range [1;99]: 100[1, 99]at both parse time (ItemParser) and serialization time (ItemStackTypeAdapter) with a warning log, so the operation succeeds gracefully instead of crashingItemParser: simple items, potions, old-format potions, and bannersTest plan
./gradlew testpassesRED_MUSHROOM:100, verify warning is logged and import succeeds with quantity clamped to 99🤖 Generated with Claude Code