OverrideClip interaction fix#20064
Merged
alice-i-cecile merged 6 commits intoJul 11, 2025
Merged
Conversation
…`child_of_query`s. Interactions were changed in the UI transform PR to walk up the tree recursively to check if the interaction hit a visible node. `OverrideClip` only affects the node's local clipping rect, so without this filter interactions can be incorrectly ignored if a node has clipped ancestors.
…/ickshonpe/bevy into ui_clipping_override_picking_fix
alice-i-cecile
approved these changes
Jul 9, 2025
viridia
approved these changes
Jul 9, 2025
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Objective
Picking was changed in the UI transform PR to walk up the tree recursively to check if an interaction was on a clipped node.
OverrideCliponly affects a node's local clipping rect, so valid interactions can be ignored if a node has clipped ancestors.Solution
Add a
Without<OverrideClip>query filter to the picking systems'child_of_querys.Testing
This modified
buttonexample can be used to test the change:On main the button ignores interactions, with this PR it should respond correctly.