Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

misc cleanups A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23736 opened Apr 9, 2026 by atlv24 Loading…
Use schedule_scope instead of a manual (broken) hokey-pokey A-Dev-Tools Tools used to debug Bevy applications. C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23735 opened Apr 9, 2026 by andriyDev Loading… 0.19
Remove ExtractedView::hdr, add ExtractedView::texture_format, move compositing_space to ExtractedCamera A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23734 opened Apr 9, 2026 by atlv24 Loading…
Replace the bespoke BRP schedule.graph implementation with ScheduleData. A-Dev-Tools Tools used to debug Bevy applications. C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#23733 opened Apr 9, 2026 by andriyDev Loading… 0.19
Deprecated bevy_ui_widgets::observe A-Scenes Composing and serializing ECS objects A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes X-Uncontroversial This work is generally agreed upon
#23730 opened Apr 9, 2026 by alice-i-cecile Loading… 0.20
Clarify Image::set_color_at docs about R formats C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23729 opened Apr 8, 2026 by lkolbly Loading…
FromTemplate for TextFont A-Scenes Composing and serializing ECS objects C-Usability A targeted quality-of-life change that makes Bevy easier to use
#23724 opened Apr 8, 2026 by cart Loading… 0.19
Add FocusGained and FocusLost entity events A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#23723 opened Apr 8, 2026 by alice-i-cecile Loading… 0.19
Add bevy_error! and bail! macros to BevyError
#23720 opened Apr 8, 2026 by loreball Loading…
Enum support in SettingsGroup derive macro, implemented key attribute A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23719 opened Apr 8, 2026 by mpowell90 Loading… 0.19
EditableText::visible_width
#23717 opened Apr 8, 2026 by ickshonpe Loading…
Render point and spot light shadow maps only once, regardless of the number of cameras. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23713 opened Apr 8, 2026 by pcwalton Loading…
Option<I> SystemInput A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23712 opened Apr 8, 2026 by ItsDoot Loading…
Only calculate the world-space mesh center for an object when we know that object is transparent. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23711 opened Apr 8, 2026 by pcwalton Loading…
Add merge_all_mesh_3d to world_asset_helpers A-Dev-Tools Tools used to debug Bevy applications. C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#23710 opened Apr 7, 2026 by IceSentry Loading…
Remove android game activity from default O-Android Specific to the Android mobile operating system
#23708 opened Apr 7, 2026 by oelison Loading…
Menu button A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23707 opened Apr 7, 2026 by viridia Loading…
Bevy City traffic lights
#23706 opened Apr 7, 2026 by nuts-rice Draft
Remove SystemState from more benches A-ECS Entities, components, systems, and events C-Benchmarks Stress tests and benchmarks used to measure how fast things are C-Code-Quality A section of code that is hard to understand or change S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#23705 opened Apr 7, 2026 by wduminy Loading…
Per character filter for TextEdits A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23704 opened Apr 7, 2026 by ickshonpe Loading…
Remove unused parts of AssetLoaders::find A-Assets Load files from disk to use for things like images, models, and sounds C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23703 opened Apr 7, 2026 by greeble-dev Loading…
EditableText::new method to set initial text A-Text Rendering and layout for characters C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23702 opened Apr 7, 2026 by ickshonpe Loading…
ProTip! Filter pull requests by the default branch with base:main.