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As the title says: Conhost (V2 only?) has a legacy-style fullscreen mode, and with the recent ability to theme the scrollbars, this gives a pleasant clutter-free terminal experience. I'd like to see this with windows terminal also.
Reacted by Tim Chard, nikbackm, Ritchie Hughes, Lars Klopstra, Alex Martin, David Windehem, Kirtan Gajjar, Ignacio Buioli, Matthew Thiel, Gordon Zhong and 26 more
Reacted by Immo Landwerth, alefnull, Trevor N. Suarez, drk-mtr, Jorgen Smith, Anders Norman, Salvatore Strazzullo and mk2soldier
i'd be wary of binding it to something like Ctrl-Enter. there are applications (like Emacs) that users expect to be able to use modifiers with the Enter key.
of course, if there were generic keybindings settings, then it'd be somewhat of a moot issue as people could rebind however they liked.
Alt-Enter for full-screen borderless dates back to the earliest days of Windows, and it transferred into GDI games (duke nukem, rise of the triad, ...) and then into games under every subsequent windows rendering API. Eventually we got full-screen exclusive as an performance booster for early, primitive 3d cards, and it stayed that way, but now that there's zero to negligible difference, it's actually more common again today for game developers to default to alt-enter taking you into full-screen borderless rather than exclusive, unless they're using generic defaults for certain game engines.
Alt-Enter is what the built-in cmd/powershell console uses, both the new versions and versions of windows going all the way back to 95.
On 7 Nov 2019, at 21:06, Scott Hanselman ***@***.***> wrote:
OMG
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zadjii-msft commentedon May 7, 2019
Sounds like a good feature to me.
vapier commentedon May 7, 2019
i'd be wary of binding it to something like Ctrl-Enter. there are applications (like Emacs) that users expect to be able to use modifiers with the Enter key.
of course, if there were generic keybindings settings, then it'd be somewhat of a moot issue as people could rebind however they liked.
zadjii-msft commentedon May 7, 2019
Hey wadda ya know, we do plan on having all the keybindings configurable! So no need to worry about that :)
miniksa commentedon May 9, 2019
its alt+enter and f11 that conhost implemented, fixing title
be5invis commentedon Jul 5, 2019
Borderless window or real exclusive mode like games?
kfsone commentedon Jul 19, 2019
Alt-Enterfor full-screen borderless dates back to the earliest days of Windows, and it transferred into GDI games (duke nukem, rise of the triad, ...) and then into games under every subsequent windows rendering API. Eventually we got full-screen exclusive as an performance booster for early, primitive 3d cards, and it stayed that way, but now that there's zero to negligible difference, it's actually more common again today for game developers to default to alt-enter taking you into full-screen borderless rather than exclusive, unless they're using generic defaults for certain game engines.Alt-Enteris what the built-in cmd/powershell console uses, both the new versions and versions of windows going all the way back to 95.BrainBacon commentedon Jul 19, 2019
To expand on what Oliver Smith (@kfsone) said,
Alt-Enteris used by wsltty which is a great Terminal for WSL.18 remaining items
Enable fullscreen mode (#3408)
Rican7 commentedon Nov 5, 2019
Woot! Awesome work guys! Thank you! Stoked to try this out in the next release. 😀
shanselman commentedon Nov 7, 2019
OMG
oising commentedon Nov 7, 2019
YASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
rcarmo commentedon Nov 7, 2019