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fix(push): hold web push while a window of the app is in use - #759
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A page reports whether it is visible and focused over its WebSocket (presence). While any connection of the server says so, no device gets a push alert; it is checked when the alert would go out, and the test push is exempt. Fixes #751.
# Conflicts: # CHANGELOG.md
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- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @server/api.contract.test.ts:
- Around line 2017-2020: Update the report helper so it clears page.seen before
each herdrRpc call to pane.report_agent, ensuring each wait observes a newly
received pane-status frame rather than a frame from an earlier report.
Review comments at @server/push.ts:
- Line 417: In the push callback, recheck `options.inUse` after the
`titleOf(paneId)` lookup and immediately before `broadcast`, returning early if
the window is now active.
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CHANGELOG.mddocs/guide.mdserver/api.contract.test.tsserver/index.tsserver/push.test.tsserver/push.tsshared/protocol.tssite/demo/transport.tssrc/lib/machineSession.tssrc/lib/presence.tssrc/lib/ws.test.tssrc/lib/ws.ts
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…ly for new frames
# Conflicts: # CHANGELOG.md
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Change
Fixes #751: push alerts reached every device even while the person was at a window of the app.
Rule: while any WebSocket connection of this server says its page is in use, meaning
document.visibilityState === "visible"anddocument.hasFocus()(the same test PaneTerminal'sinUsemakes), no device gets a push alert. This matches the reporter's expectation: if any client is in focus, no device is notified. The test push (Send test) is exempt.shared/protocol.ts: new client frame{ type: "presence"; active: boolean }. Older servers ignore unknown frames, so no feature flag is needed.src/lib/presence.tswatches focus, blur, visibilitychange and pagehide. Every PC connection (MachineSession) passes it toHerdrSocket.setPresence, which sends it on change and replays it after the role on every reconnect.server/index.ts): apresentset of in-use connections. It is updated before relaying, so a page that only has a remote PC open still counts: alerts for every PC go out from the connection server. A connection leaves the set on close or device revocation.server/push.ts: newinUseoption, checked when an alert would go out (after its delay), not when the status changed. A window brought forward during the 10 s/60 s wait therefore still holds it back.onEndedis held the same way.presence(no alerts there).docs/guide.mdstates the rule.Maintainer note: a desktop window left focused while you walk away holds every alert until it loses focus or is hidden (screen lock or sleep usually hides it). If that turns out too strict, an idle timeout is a possible follow-up.
Validation
HERDR_TEST_MODE=unit bun test ./server/push.test.ts -t '#751'failed before the fix (2 fail: 2 alerts and 1 alert leaked), and passes after (33/33 in the file).HERDR_TEST_MODE=unit bun test ./src/lib/ws.test.ts ./src/lib/machineSession.test.ts ./server/push.test.ts: 62 pass. Removing the reconnect replay line makes the new ws test fail (mutation checked).CHECK_MAX_RUNS=8 bun run check run bun test --timeout 15000 ./server/api.contract.test.ts -t 'web push': 7 pass. It covers: no alert while a connected page is in use, an alert once it says it is not, and an alert again after an in-use page closes. Mutation: droppinginUsefromcreatePushServicemakes it fail (1 alert leaked).bun run check fast(generated types, typecheck, build, unit): EXIT 0, 2455 pass, 0 fail.check run --build, headless Chromium, isolated herdr, fake push device):presence true, a blocked agent gives 0 alerts.presence false, 1 alert.presence true, 0 new alerts.visibilitychangeinside the real page; the app's own listeners send the frames.CHECK_MAX_RUNS=8 bun run check fastEXIT 0 (2462 pass, 0 fail); web-push contracts 7/7.inUseis checked again after the title lookup (new unit case; it fails without the recheck), and the contract helper waits only for frames its own report caused. Push unit tests 34/34; web-push contracts 7/7; typecheck clean.