What problem does this solve or what need does it fill?
Scenes spawned with delay and in order to check if scene is spawned we use SceneSpawner::instance_is_ready. But it's not very convenient because you can't actually react on spawning.
What solution would you like?
Introduce ReadyScene component that inserted after scene spawning.
What alternative(s) have you considered?
Events, but marker component is more flexible because we also be able to filter loaded scenes in queries.
What problem does this solve or what need does it fill?
Scenes spawned with delay and in order to check if scene is spawned we use SceneSpawner::instance_is_ready. But it's not very convenient because you can't actually react on spawning.
What solution would you like?
Introduce
ReadyScenecomponent that inserted after scene spawning.What alternative(s) have you considered?
Events, but marker component is more flexible because we also be able to filter loaded scenes in queries.