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Frosted Instrument: full visual redesign on macOS vibrancy - #53
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…s, new palette macOS window goes Blurred with a translucent glass canvas (solid-flattened on other platforms); chat/right/settings columns paint a near-opaque paper surface; themes/tcode.json gets the full Frosted Instrument palette; the material module owns tiers, the role-based radius scale, and light effects. Spec in docs/visual-redesign.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…ontour T3 double contour (near-opaque fill + hairline + shadow_xl) with the overlay radius; toast rails and action chips speak the semantic-tint language; command palette rows become tinted pills; typography normalized to the 11/13/15 scale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…nstrument Full-bleed separators give way to whitespace and faded hairlines; selection rows become tinted pills; floating layers get the T3 double contour; chips speak semantic tints; radii move to the role scale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Provider cards drop their border boxes for T2 fills with semantic status chips; the amber status dot moves off its hardcoded hex onto the warning token; pickers get the overlay contour; typography lands on the 11/13/15 scale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The paper columns gain their floating shadow; the sidebar loses its right seam and footer divider (material contrast separates), the section label goes small-caps, and the active thread becomes a blue-tinted pill that ignores hover. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The input card gets the 16px hero radius with a resting hairline + shadow_md and a focused ring + blue glow; every control-row popover takes the T3 double contour at the overlay radius; attachment thumbnails drop hard borders for T2 fills; typography lands on the 11/13/15 scale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Event and tool-call cards drop their border boxes for a 2px semantic left rail on a T2 fill; the thread header loses its full-bleed divider; chat menus take the T3 overlay contour; chips move to semantic tints and the type scale settles on 11/13/15. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
tools/vm-screenshot.sh launches a given tcode binary inside the local tart macOS VM, optionally seeds a demo session store (tools/vm-seed), sets the appearance, fits and window-crops the capture, and copies PNGs back out. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The composer becomes a true white console (popover fill — the glass canvas token rendered as murk on paper); event cards soften to a 60% wash with floating rounded rails; the changed-files card sheds its slab and rail for a quiet prose-aligned manifest; dialogs get a real scrim (overlay token) and opaque panels; the sidebar toggle moves to the header's far right instead of posing as a fourth traffic light; TCODE_NO_VIBRANCY=1 gives a diagnostic opaque window. Spec gains the revised component doctrine. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Sidebar threads, palette rows and diff-panel scope rows drop the pill for the native macOS selection shape; capsules stay reserved for badges and status dots. Doctrine recorded in the spec. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Settings, provider and orchestrate pages drop their stacked card slabs for System Settings anatomy: one popover-filled hairline-bordered container per group, transparent rows split by inset hairlines, 11px small-caps section labels, and real whitespace between groups. Provider cards become rows whose expanded editors nest inside the group. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Settings nav items match the main sidebar: 6px rounded rect with list_active tint, not a capsule. The orchestrate intro becomes quiet muted helper text instead of a colored callout box, and the empty/none-enabled states move to the shared soft-fill floating-rail language. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Debug builds resolve gpui-component's SVG icons from the host cargo checkout at runtime, which the screenshot VM lacks, so the earlier debug captures were missing every library icon. Release builds embed the SVGs, so these captures show the full icon set. Also refreshes the settings nav selection shape and orchestrate callout fixes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The script makes ~20 SSH round trips per run; a fresh handshake + password auth each time dominated wall-clock (the loopback binary copy is cheap). ControlMaster/ControlPersist shares one master connection, cutting warm-VM runs from ~55s to ~13s. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This was referenced Oct 11, 2026
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Frosted Instrument — a full visual redesign
Reshapes tcode's entire visual language while keeping the layout, interactions, blue primary, and DM Sans + SF Mono type. The design language is "Frosted Instrument": a vibrancy glass chrome wrapped around a near‑opaque paper reading plane, with blue promoted from a button color to the ink line that runs through selection, focus, and emphasis. Full spec in
docs/visual-redesign.md.Light
Dark
Diff panel · agent marketplace
What changes
WindowBackgroundAppearance::Blurredwith a translucent glass canvas (T0); the sidebar sits directly on the glass with no seam borders; the chat, right, and settings columns paint a near‑opaque paper surface (T1) that floats on a soft shadow. Non‑macOS windows stay opaque via a flattened palette.TCODE_NO_VIBRANCY=1forces the opaque path.materialmodule — no magic corner numbers or stray sizes.tools/vm-screenshot.sh+tools/vm-seed/capture seeded, window‑cropped screenshots inside a tart macOS VM for repeatable visual acceptance; every screenshot here and in the README is produced by it.Gates
cargo fmt --all --checkcleancargo clippy --workspace --all-targets -- -D warningscleancargo test --workspacegreen (430+ tests, no new failures)🤖 Generated with Claude Code