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feat(video): Generated Videos for Conversation characters and the Roleplay Illustrator - #7860
JamesMowery wants to merge 22 commits into
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…ustrator Agents and characters could make images on their own, never videos (Pasta-Devs#7408, item 7). Conversation chats get a Generated Videos toggle, and Roleplay chats an "Illustrator makes" setting (Pictures / Pictures and clips / Clips only); both default to today's behavior. - Conversation: new "video" command key (owned by the illustrator package, opt-in: only advertised and executed when conversationCommandToggles.video is true). [video] / [video: context="..."] parses like [selfie] and is stripped from the text. startConversationVideoCommand runs the clip in the background via generateConversationVideo and attaches it to the character's message; it joins pendingRoleplayMedia so the stream stays open after "done". SSE video / video_error / video_started. - Roleplay: illustratorVideoMode. With Pictures and clips, image-prompt agents (Illustrator and custom trigger_image_generation agents) are offered optional generateVideo/videoPrompt fields in an <optional_video> block, guided by the video connection's Video Prompting Instructions; a picture stays still unless motion is the point of the moment. The clip joins the same message as the picture. With Clips only, the agent always writes videoPrompt, the picture stays out of the reply (kept in the Gallery), and a failed clip shows the picture instead. - Every Roleplay clip follows the chat's First frame (sceneVideoFirstFrame, shared with Conversation and shown once Illustrator makes clips): a new Illustrator picture, the named character's avatar or sprite, or no picture. With Clips only and the avatar or no picture, no picture is drawn at all: generateRoleplayClip makes the clip from Illustrator's scene and motion. A clip without a picture describes everyone it names, the persona included (one illustratorCast builder feeds resolveIllustratorCharacterReferences), and the Avatar first frame starts from whoever is named first. - Roleplay Send Avatar References becomes an Images / Videos / both dropdown: with videos included, a Prompt only clip starts from the character's avatar or sprite (illustratorVideoUseAvatarReferences). - chat-video-generation.ts gains animateGalleryImage, roleplayVideoFirstFrame and generateRoleplayClip. - client: a Generated Videos toggle in the Conversation Illustrator card; the Illustrator makes, First frame and Send Avatar References dropdowns in the Roleplay one; use-generate handles video events. - docs: selfies.md, illustrator-agent.md. Regressions: agent-generated-videos drives /api/generate with fake text, image and ComfyUI services: Roleplay off/on (fields offered only when on, picture animated into the same message) and Conversation [video] off/on (clip on the sender's message, tag hidden). roleplay-clip-first-frame (on a shared fixtures/roleplay-video-harness) covers each Clips only first frame (no picture drawn for Prompt only or the avatar, the avatar with video avatar references, the picture as first frame only), Pictures and clips with the avatar first frame, and the persona and character appearance and avatar order in a clip without a picture. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Generated Videos could only be turned on from the Illustrator card. The new-chat setup and Chat Settings' Commands lists now show Videos next to Selfies, backed by the same conversationCommandToggles.video switch. Videos is shown as on only when it was turned on, matching the server, which runs [video] only when the toggle is true. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A bare [video] gave the prompt writer only the reply it came in. In a
group chat that reply can joke around the request ("the answer is no"),
so asking for "a video of both of you dancing" made a clip of one
character, and the writer never saw the user's words. A bare [video] now
reads the recent conversation like /video does (Illustrator's context
size): the user's request and the reply. [video: context="..."] keeps its
own context.
Regression: agent-generated-videos checks a bare [video] gives the writer
the recent conversation with the user's request and the reply. Fails
without the fix.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
resolveClipCast kept only the characters' ids, so a clip the Illustrator or a [video] command made of the persona never reached the persona's gallery. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Roleplay First frame left unset never draws a picture just for a clip: Pictures and clips animates the picture Illustrator just made, while Clips only, /video and the Gallery's Video button write the clip from the scene alone. Choosing a picture first frame still draws one. The Roleplay dropdown shows Prompt only for an unset chat (ROLEPLAY_DEFAULT_VIDEO_FIRST_FRAME). - A saved clip counts as made in the automatic paths too (Illustrator clips, Clips only, a character's [video]): failing to attach it only logs and reports the clip with no message, with no video_error and no stand-in picture. The client says it is in the Gallery's Videos tab. - A Pictures and clips clip that starts from the avatar or no picture is tagged with the persona when the picture showed them. - Clips only: pictures already saved are shown if a later step fails. - The regression harness cleans up its temp folder, server and database when setup fails. - Docs: unset First frame behaviour, Generated Videos "starts off in a new chat" with the profile note, and a stray NovelAI separator edit reverted. Regression: agent-generated-videos covers Clips only with no First frame (no picture drawn), a clip saved but not attached (no error, no stand-in picture), and the persona tag on the Pictures and clips path. Each fails without its fix. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Clips only: when the clip fails, a picture that can't be added no longer stops the remaining pictures from showing. - The roleplay-video harness runs every teardown step even if one fails, then reports the first failure. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
attachVideoToMessage now says whether the clip landed (Pasta-Devs#7651). Illustrator clips and a character's [video] use it, so a reply deleted while its clip was made reports the clip with no message instead of a message it isn't on. Regression: agent-generated-videos deletes the reply while the clip is made and expects messageId null with no video_error. Fails without the fix. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With Pictures and clips, a writer that set generateVideo without a videoPrompt got a paid clip directed only by a generic "Subtle, natural motion..." line, unrelated to the moment. That optional clip is now skipped and the picture stays. A required clip (Clips only) with no motion written now moves from the picture's own scene, and the generic line is gone. Regression: agent-generated-videos makes no clip for generateVideo without a videoPrompt, and a Clips only clip with no motion uses the scene prompt. Each fails without the fix. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… their own Moved down from Roleplay /video (Pasta-Devs#7545 item 8) so automatic Roleplay clips can use it too: an editable director prompt that describes the scene itself for text to video, picked by withoutPicture. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ing Instructions A video connection's Video Prompting Instructions now decide the format of every chat clip: - The writers are told the instructions govern the final prompt: their format, fields, line breaks and shot rules replace the writer's own (Conversation writer, both Roleplay directors). Illustrator is told to write videoPrompt exactly as they say. - Roleplay directions keep their line breaks, accept a plain answer as well as JSON, and repair JSON with a slip before falling back to raw text. - Every Roleplay clip without a prompt already written to the instructions goes through a writer (new services/video/roleplay-clip-writer.ts): a clip with no picture through the Clip Director, a required clip from a picture through the Gallery animation director. Nothing reaches the video model as Illustrator's image prompt any more. Game Mode is unchanged (its own PR later). Animated expressions and Conversation Calls clips are left as they are. Regression: roleplay-clip-first-frame sends a three-field, multi-line answer and expects it at the video model intact (fails without the line break fix); the Clip Director gets Illustrator's scene and motion; agent-generated-videos checks the Gallery director writes a required clip from the picture with the instructions, and the governing wording reaches Illustrator and the Conversation writer. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ructions The Roleplay directors' editable system prompts ask for JSON and one continuous shot, and the Conversation writer's for one continuous moment. Telling the model only in the request that the instructions win left two competing orders, and a model could follow half of each (a [Shot 1] opener in one JSON paragraph, with no fields or line breaks). With instructions, the system prompt now ends by saying they decide the output: plain text in their exact format, fields and line breaks. Saved prompts are not edited; without instructions nothing changes. Regression: agent-generated-videos checks the line in the Gallery director's and the Conversation writer's system prompts; roleplay-clip-first-frame checks it is absent without instructions. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…tructions ask for it With Attach Card Appearance on for videos, a connection whose Video Prompting Instructions mention appearance now gets everyone's appearance details (characters and persona) sent to the prompt writer, which builds them into the prompt in its format; nothing is pasted after it. Instructions that don't mention appearance keep the old behaviour: the lines are pasted after the prompt. Covers the Conversation writer, the Roleplay clip writer and Illustrator's videoPrompt. A character's own [video] now passes the persona to the writer. Still to do: Gallery /video and Animate (PR 8) and the storyteller's [video] (PR 9) still paste unconditionally. Regression: agent-generated-videos switches the connection's instructions through PATCH /api/connections: with appearance the writer gets Mira's and the persona's details and nothing is pasted; without, the lines are pasted. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ferences includes videos Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
… user Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…ails Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Clips only makes pictures when no working video connection resolves, as the Illustrator agent was told, instead of a video error (and no picture) on every turn. - With Video Prompting Instructions, a Roleplay clip director's JSON answer in the shape they ask for is the prompt itself, not an empty direction. - Use agent default on Send Avatar References resets the video half too, and shows while only the video half is on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…t frame Re-running Illustrator on a reply (its Illustrate button) always drew a picture, even with Clips only and First frame on no picture, and never made a clip with Pictures and clips. - The re-run's Illustrate planner (and a re-run agent) is offered clips exactly as a fresh Illustrator run is, and its plan can carry generateVideo and videoPrompt. - Clips only with the avatar or no picture makes the clip without drawing a picture; with a picture first frame the picture is held back and shown only if the clip fails. Pictures and clips adds the clip the planner asked for. Every clip follows First frame. - Who a clip shows and its video prompt now come from one shared module (roleplay-illustrator-clips.ts) used by fresh replies and re-runs, and the <optional_video> offer text is shared by the agent and planner. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A re-run built its picture references' cast inline and its clips' cast in retryIllustratorClipCast, and the clip copy dropped the persona's character-sheet reference settings. Both now use the helper, which carries those settings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…hats Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Re-running regression tests locally. Should be about ~20 mins. Note: limits and throttles to the video generation are coming in the next PR. Will be submitted after this passes coderabbit. |
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Actionable comments posted: 6
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Inline comments:
Review comments at @packages/client/src/components/chat/ChatSettingsDrawer.tsx:
- Around line 625-626: Localize the new Videos command text by adding semantic
keys to the English locale and updating the Chat Settings command definition to
render both the label and description through localizeUi. Preserve the existing
wording via the new locale entries and follow the surrounding localization key
conventions.
Review comments at @packages/client/src/components/chat/ChatSetupWizard.tsx:
- Line 189: Update the video command entry in ChatSetupWizard to use semantic
localization keys for its label and description, add the corresponding English
entries to the locale definitions, and render both values through localizeUi so
the Commands list respects the selected language.
Review comments at @packages/server/src/routes/generate/retry-agents-route.ts:
- Around line 3738-3751: Propagate the retry abort signal through all
clip-generation paths: pass signal to createRoleplayClipTools,
animateGalleryImage, and both generateRoleplayClip call sites. Extend
generateRoleplayClip to accept an optional AbortSignal and forward it to
generateAndSaveChatVideo, preserving cancellation through avatar and no-picture
generation.
Review comments at @packages/server/src/services/video/chat-video-generation.ts:
- Around line 231-246: Extend generateRoleplayClip’s args with an optional
signal?: AbortSignal and forward it to generateAndSaveChatVideo alongside the
existing queue and debugMode options. Update both retry and fresh-reply callers
to pass the route’s abort signal through to generateRoleplayClip.
Review comments at @packages/server/src/services/video/roleplay-clip-writer.ts:
- Around line 23-34: Remove the private buildRoleplayVideoSettingLine
implementation from gallery.routes.ts, import the exported
buildRoleplayVideoSettingLine from roleplay-clip-writer.ts, and update the
Gallery Animate usage to call the shared function so it matches the Illustrator
clip path.
Review comments at
@packages/server/src/services/video/roleplay-illustrator-clips.ts:
- Around line 84-91: Update the index and base64 selection in the roleplay
avatar-building logic so a named person not found in cast.referenceNames does
not fall back to referenceImages[0]. Preserve index 0 when no name is provided,
but only read the image when the findIndex result is nonnegative; otherwise
return avatar: null for the existing generateRoleplayClip handling.
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📒 Files selected for processing: 32
docs/conversation/selfies.mddocs/media/illustrator-agent.mdpackages/client/src/components/chat/ChatSettingsDrawer.tsxpackages/client/src/components/chat/ChatSetupWizard.tsxpackages/client/src/components/panels/SettingsPanel.tsxpackages/client/src/hooks/use-generate.tspackages/client/src/localization/locales/en.jsonpackages/server/src/routes/gallery.routes.tspackages/server/src/routes/generate.routes.tspackages/server/src/routes/generate/retry-agents-route.tspackages/server/src/services/agents/agent-executor.tspackages/server/src/services/conversation/character-commands.tspackages/server/src/services/generation/conversation-command-runtime.tspackages/server/src/services/generation/conversation-video-runtime.tspackages/server/src/services/generation/illustrator-manual-prompt-generation.tspackages/server/src/services/generation/image-prompt-instructions.tspackages/server/src/services/prompt-overrides/index.tspackages/server/src/services/prompt-overrides/registry.tspackages/server/src/services/prompt-overrides/registry/conversation.tspackages/server/src/services/prompt-overrides/registry/roleplay.tspackages/server/src/services/video/appearance-reference.tspackages/server/src/services/video/chat-video-generation.tspackages/server/src/services/video/roleplay-clip-writer.tspackages/server/src/services/video/roleplay-illustrator-clips.tspackages/server/src/services/video/roleplay-video-direction.tspackages/shared/src/types/chat-preset.tspackages/shared/src/types/chat.tsscripts/regressions/agent-generated-videos.regression.tsscripts/regressions/character-identity.regression.tsscripts/regressions/fixtures/roleplay-video-harness.tsscripts/regressions/prompt.regression.tsscripts/regressions/roleplay-clip-first-frame.regression.ts
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- The Avatar first frame never borrows another person's face: when the first person a clip names has no picture, the clip gets no avatar (Avatar fails clearly; avatar-or-none makes a prompt-only clip). - The Videos entry in the Conversation Commands lists (Chat Settings and the new-chat setup) uses catalog keys for its label and description. - gallery.routes uses roleplay-clip-writer's buildRoleplayVideoSettingLine instead of its own copy. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
…bility guard 6d565c4 replaced gallery.routes' buildRoleplayVideoSettingLine with the copy in roleplay-clip-writer. That copy reads the metadata off a parameter, which the capability-gm-verbs sweep cannot see, so the Engine's `scenario` key dropped out of the keys a package may not claim and the regression failed. The gallery's copy is back, with a comment saying why it stays. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Hi James, thanks for this. The server side is careful, and the opt-in defaults hold up. A few things before it can go into the release:
-
Let's land this together with #7863, not on its own. By itself, nothing limits automatic clips (generate.routes.ts:14655-14682 starts one for every [video]), and the Conversation composer stays locked for the whole render because the client never handles
video_started. #7863 fixes both, and its branch already contains this one. -
Avatar first frame misses short names. roleplay-illustrator-clips.ts:85-86 compares the Illustrator's raw name with
cast.referenceNames, which always holds the full card name. So 'Lena' never matches 'Dr. Lena Kowalski', and the clip throws after the Clip Director call has already been paid for. Could you pick the avatar through the resolver's nickname matching (for example, resolve[names[0]]on its own withincludeReferenceImages: trueand use that image), and add a regression with a multi-word card name? -
Stop doesn't reach the clips. A fresh reply doesn't abort when the browser disconnects (generate-route-utils.ts:465 only does that for impersonate), so agentSignal only fires when the user presses Stop. Could you pass agentSignal to createRoleplayClipTools (generate.routes.ts:4687), animateGalleryImage (:14222), generateRoleplayClip (add a
signalat chat-video-generation.ts:231 and forward it) and generateConversationVideo (conversation-video-runtime.ts:603)? The re-run could pass its own abortController.signal (retry-agents-route.ts:3739/3792/4242). Checking it up to the moment the provider request goes out (queue wait, Clip Director call, first frame) is enough. If you'd rather keep the current behaviour, please leave aponytail:comment at generateRoleplayClip that says so and names the upgrade path.
Thanks!
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Hi @JamesMowery, thank you so much for these. Generated Videos and the run interval are features people will love. We're cutting the next release right now, and the review notes on #7860 and #7863 still need a few fixes:
We'd rather not rush them or hold the release, so I'm closing both PRs for now. That's no reflection on the work. Once the new version is out, please reopen these PRs (or open fresh ones against Thanks again for all the video work! |
…eo] frees the next message
- Roleplay /video's Avatar first frame matches a unique, capitalised part of a name
("Bram" for "Captain Bram Holloway"), with the same rule Conversation clips use,
as the maintainer asked for Illustrator clips in #7860.
- A storyteller's [video] that starts from the avatar or no picture sends
video_started once its clip is claimed, so the next message can start while it
renders; a refused one is logged.
- scene-video.md's Roleplay Video paragraph is a short list; the [video] guide says
it counts toward Videos per reply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Important
Contributions target
staging. OnlySpicyMarinaramay promote this repository'sstagingbranch or a same-repositoryhotfix/*branch tomain.Outside and first-time contributors also require an approving review from
SpicyMarinara.Note
Limits come in PR 7, right after this one. This PR has no limit on automatic clips: every character
[video]in a reply starts a clip, and nothing spaces clips out between replies. Item 7 of #7545 adds a Video Run Interval and a Videos per reply setting (Settings, Generations, Video Generation; default 3). Until then, test with one character or a cheap video model.Linked issue
Closes #7859
Part of #7545 (item 6). @SpicyMarinara
Why this change
What changed
Nothing that worked before stops working: Generated Videos starts off, and Illustrator makes starts on Pictures, so existing chats behave as before.
Conversation
[video]command when it fits. The same switch appears as Videos in the Commands list of the new-chat setup and Chat Settings.[video]is written from the recent conversation, as/videois, so a clip you asked for shows what you asked for.Roleplay (Chat Settings, Agents, Illustrator)
Every clip
Code: the clip pieces shared by a fresh reply and a re-run (who a clip shows, its prompt, the clip offer to Illustrator) live in
services/video/roleplay-illustrator-clips.ts; the<optional_video>offer text is shared by the Illustrator agent and the Illustrate planner.Docs:
docs/conversation/selfies.mdanddocs/media/illustrator-agent.md.Validation
pnpm checkpasses locallyCONTRIBUTING.mdAutomated runs on
4c238350c(onstagingbe73c3122, Node 24.21.0):pnpm check: passes. Its one lint warning, inHomeProfessorMariChat.tsx, is not from this PR.pnpm localization:check: passes.agent-generated-videos: Conversation[video]on and off, the bare[video]reading the recent conversation, Pictures and clips and Clips only (picture first frame), a failed clip showing its picture, a saved-but-unattached clip counting as made, persona tagging, a character played as the user, and appearance built in when the instructions ask for it.roleplay-clip-first-frame: Clips only with Prompt only, Avatar and New picture; Send Avatar References for videos; the Clip Director and instruction-shaped answers; Clips only without a working video connection making pictures; and re-running Illustrator (Clips only makes a clip with no picture; Pictures and clips adds the clip the planner asked for, and none when it didn't).prompt(JSON directions shaped by the instructions),character-identity,capability-gm-verbs.pnpm regressionon4c238350c: 936/938 pass. The two failures,env-watcher("a created .env is picked up") andstorage-writer-lock("the watcher must exit because it lost the writer lease"), fail the same way onstagingbe73c3122on this machine; both depend on file watching and process timing, and this PR doesn't touch them.globals.cssalready sets everyselectto1remunder@media (pointer: coarse), "prevents iOS zoom on focus", and every select in the panel uses the same size).4c238350c: 6 comments, answered in each thread.6d565c466: the Avatar first frame no longer borrows another person's face when the first person named has no picture (roleplay-clip-first-framecovers it and fails without the fix); the Videos command entry uses catalog keys in Chat Settings and the new-chat setup;gallery.routes.tsuses the sharedbuildRoleplayVideoSettingLineinstead of its own copy.6d565c466:pnpm checkandpnpm localization:checkpass;roleplay-clip-first-frame,agent-generated-videos,media-reference-scope,convo-video-commandandpromptpass.pnpm smoke:uiandpnpm regression:ui.Manual verification notes
Limits arrive in PR 7, so test with one character or a cheap video model. In PR 6, Illustrator's Image Run Interval (5 by default) also paces Clips only; set it to 1 to run Illustrator on every reply.
/videostill works.Docs and release impact
docs-i18nbranch updated to match, or a[docs-i18n]follow-up issue opened (see CONTRIBUTING.md § Translated documentation)English docs updated:
docs/conversation/selfies.md,docs/media/illustrator-agent.md. Translations: #7861UI evidence (if applicable)
Roleplay mode illustrator agent additions
"Pictures and Clips" illustrator setting demo
(Note: I did not have an I2V workflow activated here in ComfyUI, thus the visual difference between the image and video.)
"Clips Only" illustrator settings demo
Videos command toggle
Convo mode: requesting a clip with Videos toggle enabled
Convo mode: requesting a clip with Videos toggle disabled (reverts to image)
Summary by CodeRabbit
New Features
Documentation