Skip to content

FSE: Ammo pickups #62

Description

@jakeHaasBlog

We need to modify the ammo pickups from assignment 4 to work with the new project

Tasks

  • Modify the ammo pickup to work with the new player prefab

Notes

  • There is probably not a lot to change
  • Since we have many different weapon types it is probably easier to have the ammo pickup always give the same amount of ammo but just have a rocket launcher use 100 ammo for one shot and a pistol use 1 ammo per shot for example.

Blocks

Raw Text

  1. There should be pickups for ammo placed around the arena that add a given amount of ammo of a
    particular weapon type when picked up. The pickup should then be disabled and hidden for a
    given amount of time.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions