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FSE: Players can die and respawn #59

Description

@jakeHaasBlog

The player needs to be able to die and respawn after a set amount of time

Tasks

  • Make spawn point manager prefab
  • Disable the player while they are dead
  • Re-enable the player and teleport them to a random spawn point when they respawn
  • player's camera waits at the selected spawn point
  • players can move and jump
  • players can only spawn at a spawn point belonging to their team

Notes

  • preset spawn time should be a public variable
  • it will be easier to disable the player rather than delete them because of the way the networking is set up

Blocks

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  1. If a player dies, it must respawn at one of several pre-defined spawn points are a preset time
  2. Player characters are controlled by the players with move, jump, and fire capabilities. No bots.

Activity

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blockedThis issue relies on another issue being dealt with firstenhancementNew feature or request

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