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Simple Loot Council: update the module to SLC 0.43.80 - So much perf you won't pelieve it - #2784
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EllesmereGaming merged 1 commit intoOct 19, 2026
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Module folder and its options page re-exported from SLC 655f316 (0.43.80) with the EUI edition at port bd26233. The module stays in HELD_BACK_ADDONS.
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What does this PR do?
Updates the Simple Loot Council module (
EllesmereUISimpleLootCouncil) from SLC 0.43.34 to 0.43.80, with its options page (EUI_SimpleLootCouncil_Options.lua) and the regenerated locale keys. Nothing else in EUI is touched, and the module stays inHELD_BACK_ADDONS(both.tocfiles keep theirLoadOnDemandhold), exactly as in #2698.What changes for the player, from SLC's changelog (0.43.35-0.43.80):
SimpleLootCouncil_SimulationImport) so updates no longer erase its data; the response window shows the wishlist tier and sim gain on their own line.EllesmereUISimpleLootCouncilDBnow, the second name Simple Loot Council: update the module to SLC 0.43.34 #2698 kept for one version is dropped, and both editions share one table (newer file wins, history rows by their edit time).Module content is SLC
655f316(0.43.80) exported with the EUI edition at portbd26233(## X-SLC-Commit,## X-SLC-Port-Commitin the.toc)._keys.txtloses eight strings of the old standalone-switch prompt.How was it tested?
edition eui), and the history edit survived the standalone's newer saved file with both editions enabled ("the standalone's file is newer; 1 record(s) merged").python3 .tools/guardrails.py --base upstream/main --head HEAD: OK (68 Lua files)..tools/extract-locale-keys.sh:_keys.txtis current.Screenshots
N/A.
Checklist
SetScripton Blizzard frames