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When animations are enabled, there is an issue with ordered list animations - the appearance of the second list causes the first list's animation to retrigger.
`## The Principle of "Kick" Synchronization Across Different Dream Layers
Time Difference
According to the movie, the deeper you go into dream layers, the slower time passes. For example, several minutes in the first layer might equal hours in the second, and even days in the third.
Multi-Layer Kick Design
To safely wake everyone up from the deepest layer, a "kick" must be arranged in each layer, coordinating the timing so the kick in one layer effectively triggers a kick in the next. Specifically:
In the topmost layer (such as in the car), a powerful physical stimulus like the car plunging into the river is needed to provoke awakening.
In the intermediate layer, such as the hotel room, anti-gravity or similar effects are used to create the necessary kick.
In the deepest layer, like the mountain fortress, a separate kick must also be organized.
Kick Synchronization
Because each layer has a different time flow, the team must carefully plan and synchronize the timing of the kicks across layers. Everyone must reach the next kick point at the right moment; otherwise, they’ll miss their chance to wake up.
`
Expected Behavior
Animation is working properly.
Actual Behavior
The appearance of the second list causes the first list's animation to retrigger
Bug Description
When animations are enabled, there is an issue with ordered list animations - the appearance of the second list causes the first list's animation to retrigger.
CleanShot.2026-02-20.at.14.20.36-converted.mp4
Steps to Reproduce
animated={{ animation: 'fadeIn', duration: 700, easing: 'ease-in-out', sep: 'char', }}`## The Principle of "Kick" Synchronization Across Different Dream Layers
Time Difference
According to the movie, the deeper you go into dream layers, the slower time passes. For example, several minutes in the first layer might equal hours in the second, and even days in the third.
Multi-Layer Kick Design
To safely wake everyone up from the deepest layer, a "kick" must be arranged in each layer, coordinating the timing so the kick in one layer effectively triggers a kick in the next. Specifically:
Kick Synchronization
Because each layer has a different time flow, the team must carefully plan and synchronize the timing of the kicks across layers. Everyone must reach the next kick point at the right moment; otherwise, they’ll miss their chance to wake up.
`
Expected Behavior
Animation is working properly.
Actual Behavior
The appearance of the second list causes the first list's animation to retrigger
Code Sample
Streamdown Version
2.3.0
React Version
19.2.4
Node.js Version
No response
Browser(s)
Safari
Operating System
macOS
Additional Context
No response