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60 changes: 30 additions & 30 deletions Localization/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -81,8 +81,8 @@
"button.cpm.tools.fillUV": "填充UV",
"button.cpm.saveSkinFile": "保存皮肤文件",
"button.cpm.selectSkin": "选择皮肤",
"button.cpm.edit.parts": "添加模型\u003e",
"button.cpm.display.armor": "盔甲\u003e",
"button.cpm.edit.parts": "添加模型 \u003e",
"button.cpm.display.armor": "盔甲 \u003e",
"button.cpm.display.toggleArmor": "切换护甲",
"button.cpm.toAllFaces": "应用所有",
"button.cpm.file.import": "导入 \u003e",
Expand Down Expand Up @@ -121,7 +121,7 @@
"button.cpm.tree.cancelMove": "取消移动",
"button.cpm.safety.accept": "接受设置",
"button.cpm.safety.decline": "拒绝",
"button.cpm.safety.ignore": "拒绝(不在询问)”",
"button.cpm.safety.ignore": "拒绝(不再询问)",
"button.cpm.heldItem.bow": "弓",
"button.cpm.heldItem.crossbow": "弩",
"button.cpm.heldItem.trident": "三叉戟",
Expand Down Expand Up @@ -162,7 +162,7 @@
"button.cpm.importIconImage": "导入图片",
"button.cpm.lock": "锁定",
"button.cpm.unlock": "解锁",
"button.cpm.copyFromOriginal": "来自原始的CT",
"button.cpm.copyFromOriginal": "原始的CT",
"button.cpm.heldItem.brush": "画笔",
"button.cpm.tags": "标签",
"button.cpm.pasteAnimFrameDataAll": "粘贴模型全部姿势",
Expand Down Expand Up @@ -291,7 +291,7 @@
"tooltip.cpm.tree.scaling.jump_height": "跳跃高度等级",
"tooltip.cpm.tree.scaling.projectile_dmg": "投掷物伤害等级",
"tooltip.cpm.tree.scaling.explosion_dmg": "爆炸伤害等级",
"tooltip.cpm.tree.scaling.disabledByDefault": "%s\\此设置默认禁用。\\使用‘/cpm scaling %s enable [玩家ID] true’启用它,需要操作,仅在重启游戏后有效。",
"tooltip.cpm.tree.scaling.disabledByDefault": "%s\\此设置默认禁用。\\请使用‘/cpm scaling %s enable [玩家ID] true’启用,需要操作,仅在重启游戏后生效。",
"tooltip.cpm.tree.scaling.serverRequired": "%s\\在客户端和服务器上都需要安装Customizable Player Models\\请查看Wiki上的缩放页面,了解适用于您的版本所需的模组。",
"tooltip.cpm.animType.pose.freezing": "在细雪中结冰(1.17+)",
"tooltip.cpm.animType.pose.speaking": "需要兼容的语音聊天Mod\\动画帧取决于声音响度",
Expand All @@ -302,18 +302,18 @@
"tooltip.cpm.config.advScalingSettings": "始终启用高级缩放设置。",
"tooltip.cpm.effect.setFpHandPos": "设置第一人称手枢轴点\\转到`文件/测试游戏`,进入世界后\\按[%s]打开手势菜单\\打开左下角的手位置菜单。\\或按Ctrl+ 手势菜单",
"tooltip.cpm.display.forceItemInAnim": "始终使用动画选项卡中选定的持有项目\\项目可能不会显示在正确的位置",
"tooltip.cpm.display.displayGizmo": "切换显示 gizmo\\快捷键:%s",
"tooltip.cpm.display.displayGizmo": "切换显示 Gizmo\\快捷键:%s",
"tooltip.cpm.disableVanillaAnim": "禁用选定模型上的所有原版动画。",
"tooltip.cpm.loading": "正在加载项目...",
"tooltip.cpm.loadSuccess": "已加载项目:%s",
"tooltip.cpm.failedToLoadImage": "加载图片失败:%s",
"tooltip.cpm.config.wikiOfflineMode": "使用离线wiki,可能已经过时了!",
"tooltip.cpm.config.editorGizmoAlpha": "Gizmo透明度",
"tooltip.cpm.config.wikiOfflineMode": "使用离线 Wiki,可能已经过时!",
"tooltip.cpm.config.editorGizmoAlpha": "Gizmo 透明度",
"tooltip.cpm.config.editorUVAreaAlpha": "选定的 UV 区域叠加透明度",
"tooltip.cpm.config.editorUVAreaAllAlpha": "未选择 UV 区域叠加透明度",
"tooltip.cpm.config.editorGizmoScale": "将 Gizmo 缩放到当前缩放比例。",
"tooltip.cpm.config.editorGizmoSize": "Gizmo宽度乘数",
"tooltip.cpm.config.editorGizmoLength": " Gizmo长度乘数",
"tooltip.cpm.config.editorGizmoSize": "Gizmo 宽度乘数",
"tooltip.cpm.config.editorGizmoLength": " Gizmo 长度乘数",
"tooltip.cpm.config.editorAutosaveTime": "自动保存之间的时间间隔。\\将其设置为 -1 以禁用。",
"tooltip.cpm.gestureButton": "%s\\按键绑定:%s",
"tooltip.cpm.gestureButton.mode": "%s\\按键绑定 %s\\模式:%s",
Expand Down Expand Up @@ -354,14 +354,14 @@
"tooltip.cpm.animType.pose.in_menu": "与方块交互时显示(箱子、熔炉……)",
"tooltip.cpm.fixAdditiveToggle": "编辑附加动画后自动修复模型变换。",
"tooltip.cpm.animType.pose.invisible": "在有隐身效果时播放",
"tooltip.cpm.effect.enableInvisGlow": "保持“发光的眼睛“模型可见\\同时具有隐身药水效果。",
"tooltip.cpm.effect.enableInvisGlow": "保持“发光的眼睛”模型可见\\同时具有隐身药水效果。",
"tooltip.cpm.anim.reverseAnimation": "反转动画帧顺序",
"tooltip.cpm.animType.pose.light": "动画帧取决于玩家脚下方块的光照强度",
"tooltip.cpm.animatedTexOverlap": "动画纹理区域重叠\\这将在游戏中引起纹理故障",
"tooltip.cpm.pose.head_rotation_yaw": "动画帧基于头部偏航角旋转",
"tooltip.cpm.pose.head_rotation_pitch": "动画帧基于头部俯仰角旋转",
"tooltip.cpm.animType.group.progress": "动画帧取决于动画的当前值",
"tooltip.cpm.copyFromOriginal": "将复制转换为重复的模型。",
"tooltip.cpm.copyFromOriginal": "添加复制变换到重复的模型。",
"tooltip.cpm.tags.newTag": "添加新标签",
"tooltip.cpm.tags.newElem": "添加元素",
"tooltip.cpm.tags.biomesNotAvailable": "生物群系列表在不在游戏中时不可用。",
Expand All @@ -376,7 +376,7 @@
"tooltip.cpm.export": "导出模型以在游戏中使用。",
"tooltip.cpm.tree.scaling.safe_fall_distance": "安全摔落高度属性乘数",
"tooltip.cpm.tools.exportUVMap": "导出选定的纹理 UV 映射。",
"tooltip.cpm.uvexport.layered": "UNLOCALIZED: Layered OpenRaster (.ora) file.\\Each cube map is on a separate layer.",
"tooltip.cpm.uvexport.layered": "分层的 OpenRaster (.ora) 文件。\\每个块贴图都位于单独的图层上。",
"tooltip.cpm.config.updateChecker": "首次启动游戏/打开编辑器时启用检查更新。\\Neo/Forge 版本使用与此设置分开的内置更新检查器。\\同时隐藏“更改日志”的用户编辑按钮,因为它不再起作用。",
"tab.cpm.model": "模型",
"tab.cpm.texture": "纹理",
Expand Down Expand Up @@ -429,7 +429,7 @@
"label.cpm.display.drawBase": "绘制块和网格",
"label.cpm.saveSkin": "保存皮肤",
"label.cpm.glow": "发光的眼睛",
"label.cpm.recolor": "彩色滤色器",
"label.cpm.recolor": "色彩滤色器",
"label.cpm.no_elements": "\u003c空\u003e",
"label.cpm.anim_pose": "姿势:%s",
"label.cpm.anim_gesture": "手势:%s",
Expand All @@ -448,7 +448,7 @@
"label.cpm.nothing_here": "这里什么都没有",
"label.cpm.display.player_tpose": "摆姿势",
"label.cpm.hidden_effect": "默认隐藏",
"label.cpm.feature_unavailable": "缺少服务器端模组/插件,此功能已禁用!",
"label.cpm.feature_unavailable": "服务器端缺少模组/插件,此功能已禁用!",
"label.cpm.layer_hat": "头",
"label.cpm.layer_jacket": "身体",
"label.cpm.layer_left_pants_leg": "左裤腿",
Expand Down Expand Up @@ -636,7 +636,7 @@
"label.cpm.display.drawBoundingBox": "绘制边界框",
"label.cpm.tree.scaling.entity": "实体缩放",
"label.cpm.brushAlpha": "透明度: %s",
"label.cpm.confirmSkinTypeEdit": "您确定要将\\皮肤类型从“%s转换为“%s”吗?\\您的模型包含未转换的原版模型,\\在其他皮肤类型上可能看起来不同。.",
"label.cpm.confirmSkinTypeEdit": "您确定要将\\皮肤类型从“%s”转换为“%s”吗?\\您的模型包含未转换的原版模型,\\在其他皮肤类型上可能看起来不同。.",
"label.cpm.display.drawParrots": "肩鹦鹉",
"label.cpm.display.displayChat": "显示聊天",
"label.cpm.safety.ignoreServerSafetySettings": "忽略安全建议",
Expand Down Expand Up @@ -854,7 +854,7 @@
"label.cpm.keybind.animPrevFrame": "动画前一帧",
"label.cpm.keybind.animNextFrame": "动画下一帧",
"label.cpm.keybind.reloadTexture": "重新加载纹理",
"label.cpm.reset_profile": "UNLOCALIZED: [Default Values]",
"label.cpm.reset_profile": "[默认值]",
"label.cpm.paste.connecting.title": "连接...",
"label.cpm.paste.connecting.message": "正在连接到粘贴站点...",
"label.cpm.paste.listing": "正在刷新文件列表...",
Expand Down Expand Up @@ -990,14 +990,14 @@
"error.cpm.malformedURL": "格式错误的URL",
"error.cpm.unknownURL": "未知URL",
"error.cpm.testModel": "测试游戏内模型",
"error.cpm.corruptedInstall": "您的Minecraft安装已损坏\\请重新安装您的游戏\\错误:",
"error.cpm.corruptedInstall": "您的 Minecraft 安装已损坏\\请重新安装您的游戏\\错误:",
"error.paste.unknown": "未知的粘贴服务器错误",
"error.paste.outOfSpace": "粘贴站点空间不足。\\尝试使用“编辑/粘贴”菜单清除未使用的粘贴。",
"error.paste.fileNameTooLong": "文件名太长",
"error.paste.noSession": "没有会话",
"error.paste.invalidSession": "无效会话",
"error.paste.authFail": "无法连接到粘贴站点:\\%s",
"error.paste.parseError": "来自服务器的损坏响应",
"error.paste.parseError": "服务器返回的数据损坏",
"error.paste.fileTooBig": "文件太大",
"narrator.cpm.field": "文本域",
"key.cpm.category": "自定义玩家模型",
Expand All @@ -1011,7 +1011,7 @@
"key.cpm.qa_6": "快速访问6",
"commands.cpm.setskin.success": "设置 %s的皮肤",
"commands.cpm.setskin.success.force": "强制设置%s的皮肤",
"commands.cpm.usage": "有效的子命令:setskin、safety、kick、scaling、animate、effects、Detect",
"commands.cpm.usage": "可用的子命令:setskin、safety、kick、scaling、animate、effects、Detect",
"commands.cpm.setValue": "设置 ‘%s’到‘%s’",
"commands.cpm.setValueFor": "将玩家 ‘%s’的‘%s’设置为%s",
"commands.cpm.safety.recommend": "推荐安全设置",
Expand All @@ -1024,14 +1024,14 @@
"commands.cpm.requiresRelog": "受影响的用户必须重新登录,更改才会生效。",
"commands.cpm.detect.notFound": "未找到动画",
"commands.cpm.detect.success": "动画值 \u003d %s",
"commands.cpm.genericFail": "命令失:%s",
"commands.cpm.genericFail": "命令错误:%s",
"commands.cpm.setScalingMethod.method": "缩放方法:%s",
"commands.cpm.setScalingMethod.default": "默认缩放",
"commands.cpm.scalingReset": "重置%s的缩放比例",
"commands.cpmclient.usage": "有效的子命令:安全、动画、配置文件",
"commands.cpmclient.usage": "可用的子命令:safety、animate、profile",
"commands.cpmclient.animate.invalid": "找不到动画:%s",
"commands.cpmclient.set_model.not_found": "找不到模型文件:%s",
"commands.cpmclient.genericFail": "UNLOCALIZED: Command Failed: %s",
"commands.cpmclient.genericFail": "命令错误:%s",
"chat.cpm.skinForced": "无法切换皮肤。 你的皮肤是服务器管理员强制设置的.",
"chat.cpm.serverSafetySettings": "[CPM] 服务器有推荐的安全设置。 打开手势菜单 [%s] 以编辑安全设置。",
"chat.cpm.serverRequiresCPM": "服务器需要安装 CPM 并开启通讯。 当前“禁用服务器通信”设置设置为“true”,您将被踢出服务器。 打开手势菜单 [%s] 以编辑设置。 ",
Expand Down Expand Up @@ -1169,8 +1169,8 @@
"bb-button.copyErrorMsg": "复制错误消息",
"bb-button.viewInBB": "在 Blockbench 中查看",
"bb-label.cpmCodecDesc": "模型为 Customizable Player Models 模型 Mod",
"bb-label.cpmInfo.export": "您必须导出到Customizable Player Models项目文件才能在游戏中使用它。",
"bb-label.cpmInfo.import": "使用“打开Customizable Player Models项目”选项导入现有项目文件。",
"bb-label.cpmInfo.export": "您必须导出到 Customizable Player Models 项目文件才能在游戏中使用它。",
"bb-label.cpmInfo.import": "使用“打开 Customizable Player Models 项目”选项导入现有项目文件。",
"bb-label.warn.unknownTexture": "未知纹理:%s",
"bb-label.warn.unknownRoot": "未知的 Root 组:%s",
"bb-label.warn.cubeSkipped": "跳过块。 检查跳过的Root",
Expand All @@ -1191,7 +1191,7 @@
"bb-label.convertedFromOld": "该项目是使用早期版本的插件制作的。\\插件数据已转换为新格式。",
"bb-label.error.oldConvertFail": "无法转换旧项目数据",
"bb-label.warn.nonConvertedPartNotSupported": "Root 模型 %s 未隐藏,将转换块。",
"bb-label.warn.coloredCubeNotSupported": "不支持彩色块:%s",
"bb-label.warn.coloredCubeNotSupported": "不支持块颜色:%s",
"bb-label.warn.copyTransformNotVis": "具有复制变换的元素无法正确显示",
"bb-label.warn.multiple": "%s(%s 警告)",
"bb-label.warn.rootScaling": "调整 Root 上的动画",
Expand Down Expand Up @@ -1233,7 +1233,7 @@
"fbxtool-button.setupRig": "设置骨骼",
"fbxtool-label.humanoidRig": "人型骨骼",
"fbxtool-label.threeLoading": "Three.js 加载中...",
"wikibuilder-pageChanged": "UNLOCALIZED: This page is missing some chapters from the source.\\See the English version of this page: %s",
"wikibuilder-link": "UNLOCALIZED: Here",
"wikibuilder-chapterChanged": "UNLOCALIZED: This chapter may be out of date.\\See the English version of this page: %s"
}
"wikibuilder-pageChanged": "此页面缺少源中的一些章节。\\查看此页面的英文版本:%s",
"wikibuilder-link": "跳转",
"wikibuilder-chapterChanged": "本章可能已过时。\\查看本页的英文版本:%s"
}