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12 changes: 6 additions & 6 deletions Localization/es-base.json
Original file line number Diff line number Diff line change
Expand Up @@ -377,7 +377,7 @@
"tooltip.cpm.tree.scaling.safe_fall_distance": "Distancia de caida segura",
"tooltip.cpm.tools.exportUVMap": "Exportar el mapa UV seleccionado",
"tooltip.cpm.uvexport.layered": "Archivo OpenRaster en capas. (.ora)\\Cada mapa de cubo está en una capa separada",
"tooltip.cpm.config.updateChecker": "UNLOCALIZED: Enable checking for updates while starting the game/opening the Editor for the first time.\\Neo/Forge versions use the built in update checker that\u0027s separate from this setting.\\Also hides the Changelog button user Edit as it won\u0027t work anymore.",
"tooltip.cpm.config.updateChecker": "Permite buscar actualizaciones cuando el juego inicia/se abre el editor por primera vez.\\Neo/Forge utilizan su verificador de actualizaciones integrado que está separado de esta opción..\\Tambien oculta el botón de registro de cambios ya que no funcionará.",
"tab.cpm.model": "Modelo",
"tab.cpm.texture": "Textura",
"tab.cpm.animation": "Animaciones",
Expand Down Expand Up @@ -850,10 +850,10 @@
"label.cpm.tree.renamedRoot": " %s (%s)",
"label.cpm.uvexport.layered": "Mapa UV a Capas",
"label.cpm.uvexport.selected": "Solo elementos seleccionados",
"label.cpm.config.updateChecker": "UNLOCALIZED: Check for Updates",
"label.cpm.keybind.animPrevFrame": "UNLOCALIZED: Animation Previous Frame",
"label.cpm.keybind.animNextFrame": "UNLOCALIZED: Animation Next Frame",
"label.cpm.keybind.reloadTexture": "UNLOCALIZED: Reload Texture",
"label.cpm.config.updateChecker": "Verificar Actualizaciones",
"label.cpm.keybind.animPrevFrame": "Fotograma Previo",
"label.cpm.keybind.animNextFrame": "Fotograma Siguiente",
"label.cpm.keybind.reloadTexture": "Recargar Textura",
"label.cpm.paste.connecting.title": "Conectando...",
"label.cpm.paste.connecting.message": "Conectando a paste...",
"label.cpm.paste.listing": "Refrescando Lista de Archivos...",
Expand Down Expand Up @@ -1231,4 +1231,4 @@
"fbxtool-button.setupRig": "Establecer Rig",
"fbxtool-label.humanoidRig": "Rig Humanoide",
"fbxtool-label.threeLoading": "Three.js Cargando..."
}
}