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[11/16] Desktop: StandaloneWindows64 and StandaloneOSX builds in main.yml - #30

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desktop/03-editor-rewirefrom
desktop/04-ci-standalone
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richardelms-stash wants to merge 1 commit into
desktop/03-editor-rewirefrom
desktop/04-ci-standalone

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@richardelms-stash richardelms-stash commented Aug 26, 2026 •

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TL;DR

  • CI builds StandaloneWindows64 and StandaloneOSX players, so desktop build regressions show up on PRs instead of at release time.

stash-unity stack PR 4 of 5 (targets desktop/03-editor-rewire, #29). Linear: LAU-299, LAU-300

What

  • main.yml: StandaloneWindows64 and StandaloneOSX join the platform choice. They build on ubuntu-latest with the GameCI unity-builder@v4 windows-mono / mac-mono images for the project's 2022.3.62f3 (Mono scripting backend; IL2CPP would need OS-native runners), upload build/<platform> as an artifact, and nothing is sent to a store or device farm. The disk-space step now also runs for desktop targets. The Appetize and BrowserStack jobs stay gated on Android / iOS.

Verified

  • Workflow YAML parses. The build itself is workflow_dispatch; run it once for each desktop platform after merging to confirm the images resolve.

🤖 Generated with Claude Code

https://claude.ai/code/session_01FuG7FjNCGRKxPchjZ8AuUV


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…flow

GameCI windows-mono / mac-mono images on ubuntu (Mono backend), artifacts
uploaded, no store or device-farm upload.
@richardelms-stash
richardelms-stash force-pushed the desktop/03-editor-rewire branch from 8ab622d to d1f82b1 Compare August 26, 2026 11:16
@richardelms-stash
richardelms-stash force-pushed the desktop/04-ci-standalone branch 2 times, most recently from 54e0f27 to 9484f75 Compare August 26, 2026 11:16
@richardelms-stash richardelms-stash changed the title Desktop: StandaloneWindows64 and StandaloneOSX builds in main.yml [11/16] Desktop: StandaloneWindows64 and StandaloneOSX builds in main.yml Aug 26, 2026
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/ripley review

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