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Scale 3D object according to the Z transpose #6

Description

@kgediya
  • Currently the only issue I'm facing is the static size of the model due to Orthographic camera which leads to undesired behavior
  • When I move away or close to the camera the object size doesn't change which doesn't look nice
  • Along with position, normal and rotation data I have calculated scale data also which it exposes through track return object

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