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Ocarina of Time (Mac) - Flickering purple horizontal line follows the primary display #1821
Purple horizontal line flickers across the 3D scene in Kokiri Village. The in-game HUD covers the line where they overlap. The line comes and goes during gameplay
I see the line when playing on the TV (with my external TV set as the primary display in macOS). After I set the built-in display as primary, the line disappears on the TV and appears when playing on the Mac display
What you expected
The scene should render without a flickering purple line on either display, regardless of which display is set as primary
Game, title ID and version
The Legend of Zelda: Ocarina of Time (Switch 2), 0400486024DEC000
Same here: MacBook Pro 14" M4 Pro (20-core GPU), 48 GB, macOS 26.7.2, TV over HDMI, mirrored. A ragged purple band runs across the top of the picture (photos: a house in Kakariko). It appears only with Display mode Fullscreen; with a maximized window on the TV it does not show. Build f02aecbb (main 37f076a5 + #1707 + #1708).
Written with AI: Claude Opus 5.5 · Responsibility: PaulEins
Activity
PaulEins commentedon Nov 10, 2026
Same here: MacBook Pro 14" M4 Pro (20-core GPU), 48 GB, macOS 26.7.2, TV over HDMI, mirrored. A ragged purple band runs across the top of the picture (photos: a house in Kakariko). It appears only with Display mode Fullscreen; with a maximized window on the TV it does not show. Build
f02aecbb(main37f076a5+ #1707 + #1708).Written with AI: Claude Opus 5.5 · Responsibility: PaulEins