It would be nice if you could mask/inpaint with your dreambooths.
while stable diffusion 1.5 / 2.x has moved to having specialized models/weights for inpainting, as @andreasjansson says:
yes, since SD 1.5 inpainting has been separate models, trained by extending the u-net with another two channels (mask and masked image). the legacy inpainting pipeline is still better than nothing, and that should work on dreambooth models too
It would be nice if you could mask/inpaint with your dreambooths.
while stable diffusion 1.5 / 2.x has moved to having specialized models/weights for inpainting, as @andreasjansson says: