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QInput on iOS native requires two taps #4337

Description

@wooliet

Software version

Operating System - Darwin(18.6.0) - darwin/x64
NodeJs - 8.11.3

Global packages
NPM - 6.7.0
yarn - Not installed
@quasar/cli - 1.0.0-rc.2
cordova - 9.0.0 (cordova-lib@9.0.1)

Important local packages
quasar - 1.0.0-rc.4
@quasar/app - 1.0.0-rc.6
@quasar/extras - 1.1.2

What did you get as the error?

No error information. Strictly UX related.

What were you expecting?

QInput elements on an iOS build seem to require two distinct taps to pull up the keyboard. The first tap gives it focus. The second tap then allows editing the text.

Expecting a single tap to both bring focus to the input and pull up the keyboard.

What steps did you take, to get the error?

Any QInput used in a native iOS build. Mobile web is not an issue. Android is not an issue.

Also: not an issue with our 0.17 iOS build.

Activity

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