Fix: issue-2429-Add_direction_to_ScreenShake2D#2446
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ouad002 wants to merge 1 commit intopythonarcade:developmentfrom
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Fix: issue-2429-Add_direction_to_ScreenShake2D#2446ouad002 wants to merge 1 commit intopythonarcade:developmentfrom
ouad002 wants to merge 1 commit intopythonarcade:developmentfrom
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The fact that this removes important methods, the double definitions of the |
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Closing in favor of #2448 |
DragonMoffon
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Nov 13, 2024
Thank you, @bunny-therapist, for the feature request! Also adds the context manager interface, allowing for the following neat code: ```py with self.shake, self.camera.activate(): # draw commands that want to be drawn with screen shake, # outside of the with block the shake has been removed, and the camera has been deactivated. ``` closes #2429 and #2446 (Thank you for the PR, but due to the extra feature I've made my own PR)
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The fix addresses an enhancement request for the ScreenShake2D class in the Arcade library by introducing an optional direction_deg parameter. This allows users to specify a constant direction for the screen shake effect, expressed in degrees. If the direction_deg parameter is not provided, the shake continues to occur randomly, as before. The fix ensures that when direction_deg is set, the shake occurs along a fixed angle, providing more control over the shake's direction while maintaining the original random behavior when the parameter is not used.