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Releases: portwally/BitPast

Release 4.2

04 Feb 19:03

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Changelog

[4.2] - 2026-02-04

Fixed

  • Per-Image Lock Now Works During Live Preview - Locked images now correctly use their saved settings when selected:
    • Previously, locked settings were only applied during batch export
    • Now the live preview also respects locked settings, showing the actual conversion result
    • Switching between images correctly displays each image with its locked (or global) settings

Changed

  • Locks Cleared on System Change - When switching to a different retro system, all image locks are now automatically cleared:
    • Prevents confusion from stale locks that don't apply to the new system
    • Users must re-lock images with desired settings for the new target system
    • Lock indicators immediately disappear when changing systems

Technical

  • Modified performConversion() to check for locked settings before converting
  • Added clearAllLocks() method to remove all per-image locked settings
  • System selector now calls clearAllLocks() before changing selectedMachineIndex

Release 4.1

03 Feb 18:23

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Changelog

[4.1] - 2026-02-03

Added

  • Per-Image Conversion Settings - Lock individual settings for each image during batch export:
    • Click the lock icon in the image toolbar to save current settings for the selected image
    • Locked images display an orange lock indicator on their thumbnail
    • During batch export or disk creation, each locked image uses its saved settings
    • Unlocked images continue to use the current global settings
    • Settings are tied to the machine type (e.g., C64 settings won't apply to Apple IIgs)
    • Click the lock again to unlock and revert to global settings

Technical

  • Added lockedSettings and lockedMachineIndex fields to InputImage struct
  • Extended RetroMachine protocol with optional settings parameter
  • Updated all 15 converters to accept per-image settings
  • Modified batch export methods to use per-image settings when available
  • Added lock/unlock button and thumbnail indicator in ContentView

[4.0] - 2026-01-31

Added

  • Universal Create Disk Feature - Create disk images for ALL supported retro systems:
    • Commodore 64/VIC-20/Plus4: D64 (170KB), D71 (340KB), D81 (800KB) - CBM DOS format
    • Amiga 500/1200: ADF (880KB, 1.76MB HD) - OFS filesystem
    • Atari 800: ATR (90KB, 130KB, 180KB, 360KB) - Atari DOS 2.0S format
    • Atari ST: ST (360KB, 720KB, 1.44MB) - FAT12 filesystem
    • BBC Micro: SSD (100KB, 200KB), DSD (200KB, 400KB) - Acorn DFS format
    • MSX: DSK (360KB, 720KB) - MSX-DOS FAT12 format
    • Amstrad CPC: DSK (180KB, 360KB) - CPCEMU extended format
    • ZX Spectrum: TRD (640KB), DSK (180KB) - TR-DOS format
    • PC: IMG (360KB, 720KB, 1.2MB, 1.44MB) - DOS FAT12/FAT16 format
    • Apple II/IIgs: PO, 2MG, HDV (140KB, 800KB, 32MB) - ProDOS format (existing)
  • Create Disk Sheet - New unified UI with:
    • Horizontal system icon bar showing all 14 systems
    • Pre-selects currently active conversion system
    • Dynamic format and size options per system
    • System-specific volume name validation
    • Volume name character set enforcement per platform
  • Disk Creation Progress Bar - Visual progress indicator when creating disk images:
    • Shows current file being converted and progress percentage
    • Theme-aware styling (works with retro themes)
    • Replaces the spinning beachball with informative feedback
  • Atari ST Medium and High Res Modes - Additional graphics modes for Atari ST:
    • Low Res (320×200) - 16 colors from 512-color palette → .PI1
    • Medium Res (640×200) - 4 colors from 512-color palette → .PI2
    • High Res (640×400) - Monochrome (2 colors) → .PI3

Changed

  • ProDOS Button renamed to Create Disk - Now supports all systems, not just Apple II/IIgs

Fixed

  • VIC-20 HiRes Dot Artifacts - Fixed random dots appearing in uniform areas of VIC-20 HiRes images:
    • Changed pixel comparison from <= to < so equidistant pixels default to background color
    • Added 10% minimum contrast threshold for foreground color selection to ignore noise
    • Prevents gray or noisy pixels from being incorrectly assigned to foreground
  • D64/D71/D81 PETSCII Encoding - Fixed filename and disk name display in Commodore disk images:
    • Now uses correct unshifted PETSCII range ($41-$5A) that displays properly on C64
    • Fixed BAM format with proper $A0 shifted space padding bytes
    • Filenames and block counts now display correctly in VICE and VirtualC64
  • D64/D71 Sector Allocation - Fixed broken interleave logic that wasted disk space:
    • Previous code only used ~3 sectors per track before moving to next track
    • Now uses sequential allocation, utilizing all sectors per track
    • D64 can now fit ~16 files instead of 2-3
  • Batch Conversion for Disk Images - All selected images are now converted when creating a disk image (previously only converted one)
  • Image Count Display - CreateDiskSheet now shows correct number of selected images
  • ADFWriter Multi-File Crash - Fixed crash when exporting multiple images to Amiga ADF disk:
    • File blocks now start at block 2 (after boot blocks) instead of overlapping root/bitmap area
    • Proper skip logic for root block (880 DD / 1760 HD) and bitmap block allocation
  • CPC Disk File Truncation - Fixed Amstrad CPC DSK files being truncated:
    • Files > 16KB now correctly use multiple directory extents (CP/M format requirement)
    • 16512-byte screen files (16384 + 128 AMSDOS header) now fully stored
  • Atari ST High Res Crash - Fixed crash when using High Res (640×400) monochrome mode:
    • DEGAS format requires 16 palette entries even for monochrome mode
    • Monochrome palette now padded to 16 entries (white, black + 14 black)
  • Apple IIgs 3200-Color Brooks Format - Fixed ProDOS disk export using wrong aux type:
    • 3200-color Brooks format files now use correct aux type $0002
    • Other retro graphics converters can now properly identify Brooks format images
    • Standard SHR files continue to use aux type $0000

Technical

  • Added DiskFormats.swift with centralized disk system/format/size enumerations
  • Added CreateDiskSheet.swift with unified disk creation UI
  • Added D64Writer.swift for Commodore D64/D71/D81 disk images (CBM DOS with BAM)
  • Added ADFWriter.swift for Amiga ADF disk images (OFS filesystem)
  • Added ATRWriter.swift for Atari 800 ATR disk images (Atari DOS 2.0S)
  • Added STWriter.swift for Atari ST disk images (FAT12)
  • Added BBCDiskWriter.swift for BBC Micro SSD/DSD disk images (Acorn DFS)
  • Added MSXDiskWriter.swift for MSX DSK disk images (MSX-DOS)
  • Added CPCDiskWriter.swift for Amstrad CPC DSK disk images (CPCEMU format)
  • Added TRDWriter.swift for ZX Spectrum TRD disk images (TR-DOS)
  • Added IMGWriter.swift for PC IMG disk images (DOS FAT12/FAT16)
  • Added createDiskImage(configuration:) routing method to ConverterViewModel

[3.2] - 2026-01-30

Added

  • C64 PETSCII Mode - Character-based graphics conversion for Commodore 64:
    • PETSCII (40×25) - 40×25 character grid (320×200 with 8×8 character cells)
    • 2 colors per character cell: 1 global background + 1 foreground per character
    • XOR-based pattern matching to find best PETSCII character for each 8×8 tile
    • Automatic background color selection (most common dark color)
    • Output: .prg (self-displaying executable with BASIC loader)

Fixed

  • PC Text Mode ANSI Output - Fixed .ans file export for ANSI art viewers:
    • Now uses valid CP437 block characters (░▒▓█▄▌▐▀) instead of control characters
    • Proper ANSI.SYS escape sequences with bold attribute for bright colors
    • Added SAUCE metadata record for viewer compatibility
    • CGA to ANSI color mapping corrected
  • Retro Theme Fonts - Fixed font loading for retro appearance modes:
    • Apple IIgs theme now correctly uses "Shaston 640" font
    • Commodore 64 theme now correctly uses "Pet Me 64" font
    • Apple II theme uses "Print Char 21" font
    • Added ATSApplicationFontsPath to Info.plist for proper font discovery

Technical

  • Added convertPETSCII(), findBestPETSCIIChar(), and createPETSCIIPRG() functions to C64Converter
  • PETSCII charset loaded from c64petscii.bin bundle resource (2048 bytes)
  • PRG file includes BASIC stub loader and machine code viewer
  • Refactored findBestCharacter() to only match valid CP437 block characters
  • Added ansiBlockChars array with correct CP437 codes and bitmap patterns
  • Separated SAUCE record generation into createSAUCERecord() function

[3.4] - 2026-01-29

Added

  • BBC Micro Converter - Acorn BBC Micro graphics conversion support:
    • Mode 0 - 640×256, 2 colors (high-resolution)
    • Mode 1 - 320×256, 4 colors from 8-color palette
    • Mode 2 - 160×256, 8 colors (full palette)
    • Mode 4 - 320×256, 2 colors (compact memory)
    • Mode 5 - 160×256, 4 colors (compact memory)
    • Native .bbc file output (raw screen memory)
  • System Menu Update - BBC Micro (⇧⌘8), keyboard shortcuts reorganized

Technical

  • Added BBCMicroConverter.swift with 6845 CRTC video emulation
  • 8-color fixed palette (Black, Red, Green, Yellow, Blue, Magenta, Cyan, White)
  • Interleaved memory layout for authentic BBC Micro screen format
  • BBC Micro icon added to Assets.xcassets

[3.3] - 2026-01-29

Added

  • Atari 800 Converter - Atari 8-bit computer graphics conversion support:
    • Graphics 8 - 320×192, 2 colors (high-resolution monochrome)
    • Graphics 15 - 160×192, 4 colors from 128-color GTIA palette
    • Graphics 9 - 80×192, 16 shades (GTIA grayscale mode)
    • Graphics 10 - 80×192, 9 colors from 128-color palette (GTIA color mode)
    • Graphics 11 - 80×192, 16 hues at one luminance (GTIA hue mode)
    • Native .gr8, .gr15, .gr9, .gr10, .gr11 file output
  • System Menu Update - Atari 800 (⇧⌘6), keyboard shortcuts reorganized

Technical

  • Added Atari800Converter.swift with ANTIC/GTIA video chip emulation
  • 128-color palette (16 hues × 8 luminances) with NTSC color approximation
  • All five GTIA graphics modes fully implemented
  • Atari 800 icon added to Assets.xcassets

[3.2] - 2026-01-29

Added

  • MSX Converter - MSX/MSX2 graphics conversion support:
    • Screen 2 (MSX1) - 256×192, 2 colors per 8×1 line from TMS9918 palette
    • Screen 5 (MSX2) - 256×212, 16 colors from 512-color V9938 palette
    • Screen 8 (MSX2) - 256×212, 256 fixed colors (3-3-2 RGB)
    • Native .sc2, .sc5, .sc8 file output (BSAVE format)
  • PC Converter - IBM PC graphics conversion support:
    • CGA Mode - 320×200, 4 colors from fixed CGA palettes
    • EGA Mode - 320×200, fixed 16-color EGA palette
    • EGA 64 Mode - 320×200, 16 colors selected from 64-color EGA palette
    • VGA Mode 13h - 320×200, 256 colors from 262,144-color palette
    • CGA 80×25 Text - 64...
Read more

Release v2.7

25 Jan 20:44

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[2.7] - 2026-01-25

Added

  • Preprocessing Filters - Apply image filters before color conversion:
    • Median - Noise reduction with selectable kernel size (3×3, 5×5, 7×7)
    • Sharpen - Edge enhancement with adjustable strength (0.2–2.5)
    • Sigma - Edge-preserving blur/noise reduction (5–50 range)
    • Solarize - Artistic partial negative effect (32–224 threshold)
    • Emboss - 3D relief effect with depth control (0.3–2.0)
    • Find Edges - Sobel edge detection with sensitivity control (10–100)
  • Filter-Specific Parameters - Each filter now has its own dedicated control with appropriate range and labeling
  • Help Menu: Preprocessing Filters Section - Comprehensive documentation for all filters with:
    • Parameter descriptions and ranges
    • Best use cases for each filter
    • Value recommendations
  • Help Menu: Visit GitHub Page - Quick link to the BitPast GitHub repository
  • Palette Editor Undo/Redo - Full undo/redo support (⌘Z / ⇧⌘Z) with 50-level history
  • Palette Editor Copy/Paste - Copy and paste entire palettes between scanlines

Changed

  • Settings Toolbar Reorganization - Controls now grouped in vertical pairs:
    • Mode + Resolution + 3200-specific options in first column
    • Dither + Error Matrix + Dither Amount grouped together
    • Preprocessing filter with its parameter below
    • Each group has subtle visual separation for clarity
  • 3200 Quantization Visibility - Now only appears when 3200 Colors mode is selected
  • 640x200 Preview Aspect Ratio - Fixed stretched preview for 640×200 modes (now displays with correct 2:1 aspect correction)
  • Palette Editor Layout - Fixed heights for header, footer, and button bar to prevent layout compression

Fixed

  • Preview Aspect Ratio - 640×200 images no longer appear horizontally stretched in preview
  • Palette Editor Stability - Header and footer no longer compress when resizing window

[2.2] - 2026-01-24

Added

  • Image Tools Toolbar - New toolbar buttons in the preview area:
    • Palette Editor - Edit Apple IIgs palettes directly (IIgs modes only)
    • H-Flip - Horizontally flip the converted image
    • V-Flip - Vertically flip the converted image
    • Histogram - Display RGB/Luma histogram overlay with channel toggles
  • Histogram Channel Toggles - R, G, B, and Luma (L) buttons to show/hide individual channels
  • Floating Palette Editor Window - Palette editor now opens as a draggable floating panel instead of a modal sheet, allowing you to see the preview while editing colors
  • Direct Color Picker - Clicking a palette color now opens the native macOS color panel directly without an intermediate popup

Changed

  • Retro Theme Support for Toolbar - All new toolbar buttons and histogram now properly styled for:
    • Apple IIgs theme (GS/OS style with gray background)
    • Apple II theme (green phosphor with Print Char 21 font)
    • Commodore 64 theme (blue background with PetMe64 font)
  • Palette Display Fix - Non-3200 modes now correctly show the actual number of palettes:
    • 320x200 (16 Colors): 1 palette
    • 640x200 modes: 1 palette
    • 256 Colors (16 Palettes): 16 palettes
    • 3200 Colors (Brooks): 200 palettes
  • Smaller Button Labels - Apple IIgs theme now uses smaller 8pt text for toolbar button labels

Fixed

  • Crash Fix - Fixed "Index out of range" crash when selecting 320x200 mode after palette storage optimization
  • Palette Editor Colors - Colors now update live as you adjust them in the color picker

Removed

  • cadius binary - Removed the external cadius tool; ProDOS disk creation now uses native Swift implementation exclusively

Technical

  • Refactored ToolbarButton component with theme-aware styling
  • Added HistogramOverlay, HistogramChart, HistogramPath, and ChannelToggleButton components
  • Added PaletteEditorWindowController for floating window management
  • Updated AppleIIGSConverter to store only unique palettes per mode

Release 2.6

15 Jan 20:52

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Added Apple Ii and Apple IIgs "skins". Select them in the Settings menu,

Release 2

14 Jan 18:37

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BitPast Changelog

Release v2- 2026-01-14

Fixed

  • Critical: Mode switching bug fixed - Switching between graphics modes (DHGR, HGR, LGR, DLGR) no longer causes corrupted output. Previously, switching from HGR back to DHGR would result in a dark image rendered in HGR mode instead of DHGR.

Root Cause

The b2d conversion library uses global variables that persist between calls. When used as a library (not a standalone executable), these variables retained their values from previous conversions, causing mode confusion.

Key issues fixed in b2d_wrapper.c:

  1. Wrong variable names - The wrapper was trying to reset variables that didn't exist (hgr, monochrome, dlores) instead of the actual variables (hgroutput, mono, loresoutput)
  2. grpal palette corruption - HGR mode permanently modifies the grpal[] array (sets 10 of 16 colors to black), which broke subsequent DHGR conversions. Now restored to original values before each conversion.
  3. Memory buffer handling - Fixed double-free crash by not freeing buffers in wrapper (b2d already frees them at end of each call)
  4. Comprehensive state reset - Now resets 40+ global variables and clears all buffer arrays before each conversion

Changed

  • Dither algorithms updated - Names now match b2d.c exactly:

    • "Jarvis, Judice, Ninke" → "Jarvis"
    • "Sierra-2" → "Sierra Two"
    • "Sierra-Lite" → "Sierra Lite"
    • Added "Buckels" dither algorithm (-D9)
  • Color palettes overhauled - Corrected palette mappings to match b2d.c indices:

    • "Apple IIgs RGB" → "Kegs32 RGB" (-P0)
    • Added "AppleWin New NTSC" (-P3)
    • Added "Super Convert RGB" (-P12)
    • Added "Jace NTSC" (-P13)
    • Added "Cybernesto NTSC" (-P14)
    • Added "tohgr NTSC HGR" (-P16)
    • Removed non-functional legacy palettes (Legacy Canvas, Legacy Win16, Legacy Win32, Legacy VGA BIOS, Legacy VGA PCX) that displayed as black

Technical Details

Variables Reset Before Each Conversion

  • Mode flags: hgroutput, mono, lores, loresoutput, appletop
  • Dither settings: dither, hgrdither, dither7, errorsum, serpentine, ditheroneline, ditherstart
  • Palette settings: hgrpaltype, hgrcolortype
  • Output flags: preview, vbmp, dosheader, spritemask, tags, debug, quietmode, outputtype
  • Processing flags: diffuse, merge, scale, reformat, applesoft, reverse
  • Color settings: paletteclip, globalclip, colorbleed, bleed, backgroundcolor, clearcolor
  • And many more...

Buffers Cleared

  • Dither buffers: redDither, greenDither, blueDither, redSeed, greenSeed, blueSeed, etc.
  • HGR buffers: redSave, greenSave, blueSave, OrangeBlueError, GreenVioletError, etc.
  • Scanline buffers: bmpscanline, dibscanline1-4, previewline, maskline
  • Color arrays: rgbArray, rgbPreview, rgbDouble, rgbLuma, etc.
  • Palette restoration: grpal array restored to original tohgr NTSC values

Available Options

Target Formats

  • DHGR (Double Hi-Res) - 560x192, 16 colors
  • HGR (Hi-Res) - 280x192, 6 colors
  • LGR (Lo-Res) - 40x48, 16 colors
  • DLGR (Double Lo-Res) - 80x48, 16 colors
  • Mono - Monochrome output

Dither Algorithms

Name Flag Description
None - No dithering
Floyd-Steinberg -D1 Classic error diffusion
Jarvis -D2 Jarvis, Judice, Ninke
Stucki -D3 Stucki dither
Atkinson -D4 Bill Atkinson's algorithm (Mac classic)
Burkes -D5 Burkes dither
Sierra -D6 Sierra dither
Sierra Two -D7 Sierra two-row
Sierra Lite -D8 Sierra lite
Buckels -D9 Bill Buckels' custom algorithm

Color Palettes

Name Flag Description
Kegs32 RGB -P0 Apple IIgs emulator colors
CiderPress RGB -P1 CiderPress file viewer colors
AppleWin Old NTSC -P2 Legacy AppleWin NTSC
AppleWin New NTSC -P3 Current AppleWin NTSC
Wikipedia NTSC -P4 Wikipedia Apple II colors
tohgr NTSC (Default) -P5 Default for DHGR conversion
Super Convert RGB -P12 Super Convert colors
Jace NTSC -P13 Jace emulator colors
Cybernesto NTSC -P14 Cybernesto/Munafo NTSC
tohgr NTSC HGR -P16 Optimized for HGR mode

Release 1.4

31 Dec 20:11

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Release 1.4

Fixed

  • 3200 Mode: Fixed horizontal banding artifacts by implementing proper palette grouping strategy
  • 3200 Mode: Corrected error diffusion boundaries to prevent color bleeding across palette groups
  • Pixel Packing: Fixed vertical offset artifacts in 320 and 640 modes by reversing nibble order
  • 640 Mode: Fixed dark output by forcing brightness range in 4-color palette selection
  • Brightness: Corrected RGB to 4-bit conversion using proper rounding instead of truncation
  • Disk Images: Fixed .po image size - now correctly creates 143KB (143,360 bytes) images instead of 146KB
  • 640 Enhanced/Desktop: Fixed column-aware dithering to properly use Even/Odd palettes

Added

  • 640x200 Desktop Mode: GS/OS Finder-compatible palette with hardware dithering (16 dithered colors)
  • 640x200 Enhanced Mode: Custom 8-color palette optimized from source image with hardware dithering
  • 3200 Quantization Methods:
    • Per-Scanline (Default): Generate 200 palettes, merge to 16 slots
    • Palette Reuse (Optimized): Sequential palette reuse with configurable merge threshold
  • Column-Aware Dithering: Proper Even/Odd column palette constraints for 640 mode
  • Palette Merge Tolerance: Configurable threshold slider for Palette Reuse method

Technical Details

  • Implemented intelligent palette slot mapping for 3200 mode (200 scanlines → 16 palette slots)
  • Added premultiplied alpha correction in image loading
  • Switched CADIUS volume size from KB notation to block count (280 blocks = 143,360 bytes)
  • Post-processing validates and corrects disk image sizes to exact ProDOS specifications
  • 640 Mode Hardware Dithering:
    • Even columns (x%2==0) use palette indices 0-3
    • Odd columns (x%2==1) use palette indices 4-7
    • Indices 8-15 are duplicates for hardware compatibility
    • Creates up to 16 perceived colors through optical blending on CRT monitors
  • GS/OS Finder Palette: Black/Blue/Yellow/White (Even) + Black/Red/Green/White (Odd)

Documentation

  • Added detailed technical documentation for 640 mode column-aware dithering
  • Documented proper palette structure for hardware dithering modes

Technical Background

640 Mode Column-Aware Dithering

The Apple IIgs 640x200 mode uses a clever hardware trick to display 16 colors from only 8 palette entries:

  • Even pixel columns access palette indices 0-3 (duplicated at 8-11)
  • Odd pixel columns access palette indices 4-7 (duplicated at 12-15)
  • Adjacent pixels optically blend on CRT monitors to create intermediate colors
  • Example: Blue (even) + Red (odd) = Purple

This requires special quantization logic that constrains color selection based on the pixel's X-coordinate.

Release 1.3

31 Dec 13:37

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Release 1.3

Fixed

  • 3200 Mode: Fixed horizontal banding artifacts by implementing proper palette grouping strategy
  • 3200 Mode: Corrected error diffusion boundaries to prevent color bleeding across palette groups
  • Pixel Packing: Fixed vertical offset artifacts in 320 and 640 modes by reversing nibble order
  • 640 Mode: Fixed dark output by forcing brightness range in 4-color palette selection
  • Brightness: Corrected RGB to 4-bit conversion using proper rounding instead of truncation
  • Disk Images: Fixed .po image size - now correctly creates 143KB (143,360 bytes) images instead of 146KB

Added

  • 640x200 Desktop Mode: New mode using 16 fixed Apple IIgs system colors (ideal for wallpapers)
  • 640x200 Enhanced Mode: New mode with 16 custom colors optimized from source image
  • Palette Optimization: Median Cut algorithm now ensures full brightness range coverage

Technical Details

  • Implemented intelligent palette slot mapping for 3200 mode (200 scanlines → 16 palette slots)
  • Added premultiplied alpha correction in image loading

Release 1.2 640px color fix

29 Dec 19:50

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Fixed a bug where Apple IIgs images in 640px format did not display colors correctly.

Release v 1.1

21 Dec 02:04

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📦 v1.1

This update introduces a completely redesigned user interface and unlocks the full potential of the b2d conversion engine.

✨ UI & UX Improvements

New Layout: Completely restructured bottom section. It is now compact (fixed height) and symmetrical.

Visual System Selector: Replaced the dropdown menu with clickable tiles featuring icons (CPU vs. Display) for intuitive selection between Apple II and Apple IIgs.

Action Sidebar: Added a fixed right-hand column for export actions ("Save Image" and "Create ProDOS Disk") to declutter the main interface.

Clean Sliders: Sliders now display intelligent values (integers for matrix parameters, floats for gamma) for better readability.

🍏 Apple II Converter Engine

Extended Dithering Algorithms: Added support for all 8 algorithms provided by b2d (including Burkes, Sierra, Sierra-2, Sierra-Lite).

Deep-Dive Parameters: Implemented new controls for Cross-hatch Pattern (-X), Threshold (-Z), and Error Matrix Index (-E).

Palette Mapping: User-friendly palette names (e.g., "Apple IIgs RGB", "Wikipedia NTSC") are now automatically mapped to the correct internal b2d IDs.

LGR/DLGR Fix: Automatic resizing of input images to 40x48 (LGR) or 80x48 (DLGR) to prevent "Wrong Format" errors during conversion.

Cleanup: Removed non-functional parameters (Hue Tweak, Color Bleed, Luma Weight) that were effectively dead code in the underlying engine.

💾 Export

Native File Export: The "Save Image" menu now automatically detects the generated target format (e.g., .A2FC, .BIN, .SHR) and allows for direct saving of raw assets.

Release v1.0

20 Dec 20:20

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First Release. Might still have some bugs. Please report.