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Codex Desktop sluggish after today's update to 26.429.20946 #20547
After updating Codex Desktop today, May 1, 2026, the app feels noticeably more sluggish than it did before the update. General UI interactions are less responsive, and the regression was apparent immediately after updating.
Before the update, the same app/workflow felt much more responsive on this machine.
Performance trace
I recorded and uploaded a performance trace as instructed by the app:
43b31e53-6359-468e-89ff-a73a240ecf72
Environment
Codex Desktop: 26.429.20946 (2312)
macOS: 26.4.1 (25E253)
Device: MacBook Pro Mac15,8
Chip: Apple M3 Max
Memory: 64 GB
Expected behavior
Codex Desktop should remain as responsive as it was before the update, especially for normal UI interactions.
Actual behavior
After the latest update, the app feels sluggish during normal use.
Notes
This may be related to other recent Codex Desktop performance reports, but I’m filing this with the uploaded trace ID so the team can inspect the specific capture from this machine.
Rollback build that fixed it for me: 26.422.71525 / build 2210
macOS: 26.5 beta (25F5068a)
Hardware: Apple Silicon / arm64
Symptoms:
UI became extremely sluggish after the update.
Hover/click/window-switch feedback could lag by ~20-60 seconds.
Waiting 1-2 minutes after startup sometimes made it temporarily smooth again.
Switching windows / focus changes could make it slow again.
Cmd+Q sometimes did not fully quit Codex; it left the app/update state stuck.
What I checked:
Cleaned up old active threads and rotated large logs. This helped a little, but did not fix the core issue.
Temporarily disabled all MCP servers. No meaningful improvement.
Tried chronicle = false. This appeared to help at first, but the lag still returned, so Chronicle was not the full root cause.
The main recurring signal was renderer CPU, not app-server CPU.
Process evidence while sluggish:
Codex Helper (Renderer) repeatedly hit around 120-150% CPU.
codex app-server was usually mostly idle or much lower after startup.
A macOS sample of the hot renderer showed time mostly in V8 / JavaScript microtasks / JIT / GC-ish paths rather than MCP/network/app-server work.
Renderer memory footprint reached ~2.3GB in one sample.
Update/downgrade notes:
Downgrading to 26.422.71525 made the app usable again.
Later, clicking update from the app did download/stage 26.429.30905, but Sparkle got stuck with .sessionInProgress == YES and left Autoupdate/Updater processes around. Manually clearing the stale updater processes and applying the staged app bundle completed the update.
My read: this looks like a renderer/UI performance regression in the 26.429.x line, possibly amplified by macOS 26.5 beta and/or large active app state. The app-server did not look like the primary bottleneck during the worst UI lag.
Follow-up: after reinstalling/updating back to 26.429.30905, the app exited by itself. This produced a Crashpad minidump rather than a normal macOS .ips crash report.
So this looks stronger than just UI sluggishness: on my machine, 26.429.30905 can drive the Electron/V8 heap to roughly ~3.5GB and then OOM/exit. The earlier renderer CPU spikes and 20-60s UI stalls appear to be the lead-up to that memory blow-up.
macOS logs around the exit also showed process death for Codex and AMFI: Denying core dump for pid ... (Codex), which explains why I did not get a normal macOS DiagnosticReports .ips file.
I'm seeing the same regression on a newer 26.429 build, severe enough that typing has a very pronounced delay and the desktop app is effectively unusable.
Environment:
Codex Desktop: 26.429.30905 (2345)
Codex CLI: codex-cli 0.128.0
macOS: 26.4.1 (25E253)
Machine: MacBook Pro Mac16,8
Chip: Apple M4 Pro, 14 cores
Memory: 24 GB
Symptoms:
Text input lag is very noticeable (multi-second feeling / enough to make normal typing painful).
Renderer process spikes immediately after launch around 130–150% CPU and grows to roughly 1–1.6 GB RSS.
The delay remains even after waiting for startup to settle.
Things tried; none fixed it:
Fresh reinstall through codex app after moving /Applications/Codex.app aside.
Cleared Electron app state: ~/Library/Application Support/Codex.
Moved Codex state/log DBs aside: ~/.codex/state_5.sqlite*, ~/.codex/logs_2.sqlite*, session_index.jsonl.
Launched with minimal ~/.codex/config.toml (no plugins/MCP/large project list; memories and chronicle disabled).
Tried launching with GPU disabled; this made it worse (main process pegged at ~100% CPU).
Opened a normal repo workspace instead of $HOME; still bad.
I captured a macOS sample of the hot renderer. The hot path is in Electron/V8 JavaScript/microtasks/compilation, not SQLite or filesystem I/O. Representative top of sample:
Additional datapoint on a newer 26.429 desktop build.
Environment:
Codex Desktop: 26.429.61741 (2429)
Bundled Codex CLI: codex-cli 0.128.0-alpha.1
Electron: 41.2.0 (from Crashpad process annotation)
macOS: 26.4.1 (25E253)
Platform: Darwin 25.4.0 arm64 arm
Hardware: Mac16,12, Apple M4, 32 GB RAM
Observed behavior:
At 2026-05-06 19:00 +0800, Activity Monitor showed a sustained hot renderer. The process had been running for about 7.5 hours and did not drop back to idle:
The "Sort by top of stack" section was dominated by mach_msg2_trap, kevent64, and many <unknown binary> JIT addresses, with V8/Electron frames such as v8::Value::IsObject, v8::SharedMemoryStatistics, v8::internal::compiler::CompilationDependencies::Commit, and v8::internal::OptimizingCompileInputQueue::Prioritize.
I also checked for signals from some related issues. There were no matches in the Codex app support directory or today's Codex app logs for:
stable-metadata
Not a git repository
worker_rpc_response_error
thread-stream-state-changed
state db backfill
composing running thread resume response
Unified log error/fault entries directly from Codex in the preceding 2 hours were mostly repeated:
FSFindFolder failed with error=-43
nw_connection_copy_protocol_metadata_internal on unconnected nw_connection
Sparkle update check timeout to persistent.oaistatic.com/codex-app-prod/appcast.xml
I did not see a renderer crash/fault in the sample window. vmmap -summary 1951 reported physical footprint around 692.3M, peak 793.1M; it could not fully inspect Chromium PartitionAlloc because vmmap wanted arm64e while the Electron framework binary is arm64.
Expected behavior:
When no visible agent work or local build/test process is active, the Desktop renderer should return to low CPU instead of keeping one core saturated indefinitely.
I kept the full local sample output and can provide a more targeted excerpt if useful.
Same here. The typing experience is a disaster. Feels like remote controlling a desktop on the moon, at least 2 seconds delay. It's even worse than the time when macOS retired the private API that Electron used and massive apps became less responsive.
Activity
github-actions commentedon May 1, 2026
Potential duplicates detected. Please review them and close your issue if it is a duplicate.
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naes993 commentedon May 1, 2026
Sidebar flickering on M1 Max as well.
Screen.Recording.2026-04-30.at.10.06.06.PM.mov
Peddle commentedon May 1, 2026
it's borderline unusable on my M3 Max. Is there an archive of old desktop builds somewhere so I can revert?
WhiteMac commentedon May 1, 2026
Same. CPU usage is through the roof with persistent 200% CPU pressure on my M4 MacBook Pro with the latest update.
zoeytabmedia commentedon May 3, 2026
Adding another datapoint from macOS.
Environment:
26.429.30905/ build234526.422.71525/ build221026.5 beta(25F5068a)Symptoms:
Cmd+Qsometimes did not fully quit Codex; it left the app/update state stuck.What I checked:
chronicle = false. This appeared to help at first, but the lag still returned, so Chronicle was not the full root cause.Process evidence while sluggish:
Codex Helper (Renderer)repeatedly hit around120-150%CPU.codex app-serverwas usually mostly idle or much lower after startup.sampleof the hot renderer showed time mostly in V8 / JavaScript microtasks / JIT / GC-ish paths rather than MCP/network/app-server work.Update/downgrade notes:
26.422.71525made the app usable again.26.429.30905, but Sparkle got stuck with.sessionInProgress == YESand leftAutoupdate/Updaterprocesses around. Manually clearing the stale updater processes and applying the staged app bundle completed the update.My read: this looks like a renderer/UI performance regression in the
26.429.xline, possibly amplified by macOS 26.5 beta and/or large active app state. The app-server did not look like the primary bottleneck during the worst UI lag.zoeytabmedia commentedon May 3, 2026
Follow-up: after reinstalling/updating back to
26.429.30905, the app exited by itself. This produced a Crashpad minidump rather than a normal macOS.ipscrash report.Crashpad dump path locally:
Relevant strings from the dump:
So this looks stronger than just UI sluggishness: on my machine,
26.429.30905can drive the Electron/V8 heap to roughly ~3.5GB and then OOM/exit. The earlier renderer CPU spikes and 20-60s UI stalls appear to be the lead-up to that memory blow-up.macOS logs around the exit also showed process death for Codex and
AMFI: Denying core dump for pid ... (Codex), which explains why I did not get a normal macOS DiagnosticReports.ipsfile.willtmc commentedon May 4, 2026
I'm seeing the same regression on a newer 26.429 build, severe enough that typing has a very pronounced delay and the desktop app is effectively unusable.
Environment:
26.429.30905 (2345)codex-cli 0.128.026.4.1 (25E253)Mac16,8Symptoms:
130–150% CPUand grows to roughly1–1.6 GB RSS.Things tried; none fixed it:
codex appafter moving/Applications/Codex.appaside.~/Library/Application Support/Codex.~/.codex/state_5.sqlite*,~/.codex/logs_2.sqlite*,session_index.jsonl.~/.codex/config.toml(no plugins/MCP/large project list; memories and chronicle disabled).$HOME; still bad.I captured a macOS
sampleof the hot renderer. The hot path is in Electron/V8 JavaScript/microtasks/compilation, not SQLite or filesystem I/O. Representative top of sample:This survived reinstall and minimal config, so it looks like an app/runtime regression in the 26.429 desktop train rather than local state corruption.
chenyanchen commentedon May 6, 2026
Additional datapoint on a newer 26.429 desktop build.
Environment:
26.429.61741 (2429)codex-cli 0.128.0-alpha.141.2.0(from Crashpad process annotation)26.4.1 (25E253)Darwin 25.4.0 arm64 armMac16,12, Apple M4, 32 GB RAMObserved behavior:
At
2026-05-06 19:00 +0800, Activity Monitor showed a sustained hot renderer. The process had been running for about 7.5 hours and did not drop back to idle:top -l 3 -s 2 -pid 1951showed the renderer still hot on repeated samples:ps -M -p 1951showed one renderer thread running at about99.2%CPU.I captured a 10 second macOS
sampleof the hot renderer. Header:Representative stack shape from the sample:
The "Sort by top of stack" section was dominated by
mach_msg2_trap,kevent64, and many<unknown binary>JIT addresses, with V8/Electron frames such asv8::Value::IsObject,v8::SharedMemoryStatistics,v8::internal::compiler::CompilationDependencies::Commit, andv8::internal::OptimizingCompileInputQueue::Prioritize.I also checked for signals from some related issues. There were no matches in the Codex app support directory or today's Codex app logs for:
Local session history size at the time was:
Unified log error/fault entries directly from Codex in the preceding 2 hours were mostly repeated:
I did not see a renderer crash/fault in the sample window.
vmmap -summary 1951reported physical footprint around692.3M, peak793.1M; it could not fully inspect Chromium PartitionAlloc becausevmmapwantedarm64ewhile the Electron framework binary isarm64.Expected behavior:
When no visible agent work or local build/test process is active, the Desktop renderer should return to low CPU instead of keeping one core saturated indefinitely.
I kept the full local
sampleoutput and can provide a more targeted excerpt if useful.zoeytabmedia commentedon May 6, 2026
I believe this UX has been solved with the latest update, would be very nice to see the real shift to Swift instead of Codex as an Electron app tho 😄
SleepAviator commentedon Jun 2, 2026
Same here. The typing experience is a disaster. Feels like remote controlling a desktop on the moon, at least 2 seconds delay. It's even worse than the time when macOS retired the private API that Electron used and massive apps became less responsive.