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Upgrade win32metadata to 60.0.34 - #3044
Marijn Suijten (MarijnS95) wants to merge 2 commits into
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Thanks for the reminder - I'll update the metadata shortly. |
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Kenny Kerr (@kennykerr) why insta-close this when an external contributor has already put in the work? Don't you want non-Microsoft contributors in your commit history? |
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Can I submit the "unrelated changes" separately without risking them being closed, such as readability improvements to For what it's worth, starting an insta-close with a more thorough review like the above would have been a lot more friendly. |
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Yeah, that's implicit. I shouldn't have sneaked the formatting fixes in for sure. |
This won't have an effect without the metadata update, and is probably not very useful to you in isolation. |
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Kenny Kerr (@kennykerr) I do have a specific question with regards to Is there anything we can do in |
We need to go back and fix that in metadata; looks like we missed these |
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We'll have to wait for this (and microsoft/win32metadata#1908) to get fixed before updating windows-rs. |
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Rafael Rivera (@riverar) thanks, what's the right way to correct the type, list it in enums.json? |
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Marijn Suijten (@MarijnS95) Ideally yup, with the rsp method as a fallback. We can double-check with Mike too on the other side of the fence. |
Rafael Rivera (@riverar) just to double-check, what do you mean by this?
I assume the latter. |
https://www.nuget.org/packages/Microsoft.Windows.SDK.Win32Metadata/60.0.34-preview
For me this most notably includes D3D12 Agility SDK 1.613.1 and annotations that leverage #2771.