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Special glyphs slightly malformed / text slightly blurry with Atlas Engine and Meslo Nerd font #14057
PARTIALLY affects MacType (better font AA) but I'm mainly reporting the malformed glyphs
Steps to reproduce
Use WT preview with Atlas Engine and Meslo Nerd Font
Just to make sure, the exact font files MesloLGS-NF.zip
Expected Behavior
No response
Actual Behavior
This is without Atlas Engine (MacType enabled)
This is with Atlas Engine (MacType enabled). Less clear, shapes malformed.
With Atlas (MacType disabled, so only clarity/sharpness is slightly affected)
Without Atlas (MacType disabled, very visible in the Windows glyph. Just for reference)
changed the title [-]some text shapes are off + less readability with atlas engine[/-][+]some text shapes are off + less readability with atlas engine and Meslo Nerd font[/+]on Sep 22, 2022
changed the title [-]some text shapes are off + less readability with atlas engine and Meslo Nerd font[/-][+]Special glyphs slightly malformed / text slightly blurry with Atlas Engine and Meslo Nerd font[/+]on Sep 22, 2022
FYI If you're curious about some of these changes, there's a lengthy discussion over here with the latest update being: #13936 (comment) In short, the blurriness appears to be correct actually/unfortunately.
In the soon to be released next 1.16 update you'll be able to specify precise fractional font sizes which will allow you to restore the previous look of glyphs. Text clarity can be improved if you enable ClearType in your settings. Finally, the reason those rounded corners look worse is because I'm incorrectly handling glyph sizes in AtlasEngine and assume that they're 1 cell wide, even though they're actually 2 cells wide. This is an issue that's specific to Nerd Fonts and is something I'm currently working on as fast as I can.
Good to know, thanks for the fast reply. I'll keep it disabled for the time being and use MacType. Especially the NF symbols (OS logo, folder, git..) look a lot better for the time being.
What I don't understand is why exactly some text gets blurry with Atlas AND MacType
Activity
[-]some text shapes are off + less readability with atlas engine[/-][+]some text shapes are off + less readability with atlas engine and Meslo Nerd font[/+][-]some text shapes are off + less readability with atlas engine and Meslo Nerd font[/-][+]Special glyphs slightly malformed / text slightly blurry with Atlas Engine and Meslo Nerd font[/+]lhecker commentedon Sep 22, 2022
FYI If you're curious about some of these changes, there's a lengthy discussion over here with the latest update being: #13936 (comment) In short, the blurriness appears to be correct actually/unfortunately.
In the soon to be released next 1.16 update you'll be able to specify precise fractional font sizes which will allow you to restore the previous look of glyphs. Text clarity can be improved if you enable ClearType in your settings. Finally, the reason those rounded corners look worse is because I'm incorrectly handling glyph sizes in AtlasEngine and assume that they're 1 cell wide, even though they're actually 2 cells wide. This is an issue that's specific to Nerd Fonts and is something I'm currently working on as fast as I can.
itsTyrion commentedon Sep 22, 2022
Good to know, thanks for the fast reply. I'll keep it disabled for the time being and use MacType. Especially the NF symbols (OS logo, folder, git..) look a lot better for the time being.
What I don't understand is why exactly some text gets blurry with Atlas AND MacType
lhecker commentedon Sep 25, 2022
FYI I'm going to continue tracking the issue with nerd font glyphs in #14022, which was the first issue to report it.