Quakeworld conversion project โ mostly Quake 3 maps converted to Quake 1 / QuakeWorld.
All QW conversions by Mick
| Status | Count |
|---|---|
| โ Finished | 9 |
| ๐ง In Progress | 13 |
| ๐ Planned | 5 |
|
Original Author: id Software |
|
Original Author: id Software |
|
Original Author: swelt |
|
Original Author: Lukin (xtn's remix) |
|
Original Author: Teddy |
|
Original Author: swelt |
|
Original Author: swelt |
|
Original Author: โ |
|
Original Author: thefury |
|
Original Author: g1zm0 |
|
Original Author: id Software |
|
Original Author: Khaile |
|
Original Author: Ferdinand 'cityy' List |
|
Original Author: id Software |
|
Original Author: id Software |
|
Original Author: Till Merker |
|
Original Author: id Software |
|
Original Author: HAL9000 |
|
Original Author: Suicide-20 |
|
Original Author: Wiebo |
|
Original Author: id Software |
|
Original Author: id Software |
|
Original Author: Suicide20 |
|
Original Author: โ |
|
Original Author: id Software |
|
Original Author: Senn |
|
Original Author: โ |
A GUI application for map conversion workflow:
- Find & rename texture strings in
.mapfiles (outputs*_fixed.map) - Decompile Q3 maps using q3map2
- Generate map-specific
.wadand 24bit texture folders
Uses a semicolon-separated config file with 2 columns (no empty lines).
- Full package (forum): https://www.quakeworld.nu/forum/topic/6152
- Map package (releases): https://github.com/mickkn/projectq1q3/releases


























