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feat: betting is now exact-or-nothing, not free upside (#1004) #1006
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The new "exact or nothing" betting logic introduces a bug where a player's streak is not reset when they lose a bet on a "close" guess.
In the previous implementation, a bet only resulted in a
"lost"outcome if the base score was already 0. Now, a bet can be lost even if the guess was within the scoring range (i.e.,speed_score > 0).Because
_apply_streak(on line 613) is called withspeed_scoreinstead of the finalplayer.round_score, the streak will incorrectly increment and potentially award a streak bonus despite the player scoring 0 for the round. Updatingspeed_scoreto match the post-betround_scoreensures that any round resulting in 0 points correctly resets the streak.