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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
Both the user dot/puck and the flat annotation views introduced in #5067 rely on CATransform3DRotate() to rotate the annotation view in 3D space. But the transform is based on CATransform3DIdentity, so the annotations appear to be squashed, whereas the map is skewed with a perspective transform:
Untilted
Tilted
Notice how the left and right edges of each annotation remain perpendicular to the top and bottom edges, even as the north-south roads come closer together towards the top of the view. (This is the same area depicted in #1266, by the way.)
Both the user dot/puck and the flat annotation views introduced in #5067 rely on
CATransform3DRotate()to rotate the annotation view in 3D space. But the transform is based onCATransform3DIdentity, so the annotations appear to be squashed, whereas the map is skewed with a perspective transform:Untilted
Tilted
Notice how the left and right edges of each annotation remain perpendicular to the top and bottom edges, even as the north-south roads come closer together towards the top of the view. (This is the same area depicted in #1266, by the way.)
/cc @boundsj @friedbunny