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This repository was archived by the owner on Aug 8, 2023. It is now read-only.
This repository was archived by the owner on Aug 8, 2023. It is now read-only.

Symbols canned up when switching between high and low zoom levels #12356

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@brunoabinader

I noticed this behavior recently while switching from the demo route (E) and going back to world view (X) in our GLFW demo app:
screenshot from glyph-glitch ogv
From the image above, you can see all the symbols fading from a single point on the map. @ChrisLoer
I am assuming this as a side effect of #10436 - I'd like to propose that we establish a zoom range threshold for the fade transition to happen.

/cc @mapbox/gl-core

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    CoreThe cross-platform C++ core, aka mbglarchivedArchived because of inactivitybugrendering

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