This software allows you to customize a provided base mesh to export a desired low poly character with all textures included for game development. This is a completely free software created for my bachelor's thesis in the Videogame Development and Design degree taken in Universitat Politècnica de Catalunya. The objective of this project is to help students and videogame companies, who do not have the time, knowledge or money, to create characters for their games without having to follow the complete 3D modelling pipeline.
Trailer: https://youtu.be/6f47Yuog1m4
Customize the face and body of a female or male base mesh with simple sliders, add hair, clothing, change colors and export it for your videogame for free.
Features:
- Male or Female base mesh choice with fully optimized polycount and topology for videogame developement
- Customize all body and facial features easily with sliders (body type, head, nose, ear, chin, eyes and mouth)
- Randomize All: all sliders will be set randomely to form a new character every time for infinite possiblities
- Multiple hair and clothing choices
- Choice of colors (hair, clothes, skin tone)
- Real-time view of the editions
- Mesh rotation and zoom
- Full cycle between menus (will reset all edits if returned to main menu)
- FBX Exporter (exports to the application files as "Character Editor_DataEXPORTED_MODEL.fbx")
- Export all textures (exports the textures from the chosen meshes and chosen colors to the same application file)
- All the textures can also be found in this folder, for any changes you might want to do after exporting or any issues encountered during the exportation of textures: https://drive.google.com/drive/folders/12w4PUQDtfKb6dRQpHG4sVKMMa70wlxYP?usp=sharing
- Maximum polycount with hair and clothing meshes included: 30k quads
How to use:
- Download the "CharacterEditor_v1.0.zip" in the latest Release: https://github.com/manavld/CharacterEditor/releases
- Extract the zip file
- Open the application "Character Editor" for usage
- Windows Only
Controls:
- Left click to select buttons
- Left click and drag on the mesh to rotate (reset rotation button available)
- ESC to quit the application
- "1" for body view of the mesh / "2" for face view of the mesh
More Information:
- Mixamo is tested and recommended for correct autorigging and animations: https://www.mixamo.com
- If you want to know more information about the development of the project, you can find it all in the documentation here: https://github.com/manavld/CharacterEditor/blob/main/3D%20Character%20Editor%20Documentation.pdf