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Validate Godot Android AMY service integration - #8

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linuxificator wants to merge 19 commits into
validation/godot-android-basefrom
feature/godot-android-hello-world
Draft

Validate Godot Android AMY service integration#8
linuxificator wants to merge 19 commits into
validation/godot-android-basefrom
feature/godot-android-hello-world

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Draft validation PR for the new Godot Android service branch. Base is pinned to the current Android submission head (bd45e9b5...).

This adds a reusable AmyClient to the Android AAR, switches the ordinary Android hello-world to that public client, and adds a Godot Android hello-world using the existing high-level Amy GDScript API plus an Android service backend. The Godot CI exports a real Godot 4.7.2 Gradle APK and runs it on an Android x86_64 emulator, checking GDScript -> JavaClassWrapper -> AmyClient -> private SOCK_SEQPACKET -> separate :amy process -> Oboe/AMY end to end.

The architecture rationale and integration guidance are documented in godot/ANDROID.md.

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