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Thank you for your interest in our paper! I've updated the download link. Hope this helps!
Hi, thank you for sharing this interesting work. I tried to reproduce the results, but the outputs I obtained seem to differ from those shown on the project page. I did not modify any of the default parameter settings. Could you please advise what might be causing this discrepancy? Any suggestions would be greatly appreciated.
Hi, I checked the cfg file from my run (shown below). However, the current codebase does not seem to include definitions for parameters such as square_window, mask_target, pivot_axis, etc. Could you please verify if the uploaded code version is correct?
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DI-LEE commentedon May 20, 2026
Thank you for your interest in our paper!
I've updated the download link.
Hope this helps!
akeeei commentedon May 20, 2026
Hi, thank you for sharing this interesting work. I tried to reproduce the results, but the outputs I obtained seem to differ from those shown on the project page. I did not modify any of the default parameter settings. Could you please advise what might be causing this discrepancy? Any suggestions would be greatly appreciated.
video_rgb.mp4
DI-LEE commentedon May 21, 2026
First of all, the artifacts appearing right in front of the camera can be resolved by modifying the rendering trajectory (ex) zoom in.)
However, the “red shirt” results are quite different from our results.
I have attached the corresponding cfg file we used!
akeeei commentedon May 22, 2026
Hi, I checked the cfg file from my run (shown below). However, the current codebase does not seem to include definitions for parameters such as square_window, mask_target, pivot_axis, etc. Could you please verify if the uploaded code version is correct?