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docs: rain keeps its starting grip and Dry stays the default - #353
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Records the probe of 40 seeds of Ace bots, dry against rain on each seeded lap, and a lone bot's wet lap costs: rain's cost is nearly flat across tyre life, so the dry table still weighs a stop. Keeps ADR 0103's factors and RACE_END_CAP_S, keeps Dry the default, and leaves the keyboard feel for a later playtest. Closes #346
… gain Names the gamepad alongside the keyboard as unplayed, leaves lap 3 of 3's feel open, labels Goldstone's capped counts by rain lap, avoids calling the wetting a ramp, and points FRESH_PICKS' Dry at ADR 0104. Closes #346
khiet
marked this pull request as ready for review
November 9, 2026 21:58
khiet
enabled auto-merge (squash)
November 9, 2026 21:58
khiet
disabled auto-merge
November 9, 2026 22:00
This was referenced Nov 9, 2026
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Summary
ADR 0104 answers the four questions ADR 0103 left for after the build. It uses a 40-seed bot probe because the playtest was not held; you chose to record the probe now and play later.
RACE_END_CAP_SStill open: whether worn tyres in the wet read as rain or as a broken kart on keyboard, and how lap 3 of 3 feels to a human.
Evidence
After:
vitest runin repo-checks passes, 252 tests, with ADR 0104 inDECISION_SLUGS.Merge Danger
Door: two-way
The PR changes docs and one comment. No factor, protocol or replay changes.
Blast Radius: none
Closes #346