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visionOS: close the probe-first agent loop and document human gates #264
Description
Activity
- addedenhancementNew feature or requestNew feature or requestinfraRepo / tooling / releaseRepo / tooling / release
on Aug 12, 2026 Credential-free visionOS passive closure was re-proven on Xcode/visionOS 27 with
scripts/agent-sim-run.sh launch-fixture-home-passive --duration 3.The run passed and retained start/end screenshots, MP4, app/simulator/build logs, and machine-readable
run.json; the end screenshot visibly rendered the synthetic Home catalog. Local evidence:artifacts/agent-sim-runs/20260812T193041Z-launch-fixture-home-passive. Simulator was shut down afterward.The maintained skill continues to block legacy/free-form clicking. Official Device Interaction remains iOS-only, so semantic visionOS gaze/pinch/immersive validation is still an explicit human/headset gate rather than an unproven automation claim.
Integrated locally into
mainthroughf24412c0. The credential-free passive visionOS fixture produces complete evidence, and the maintained simulator skill documents the Xcode 27 Device Interaction limitation plus gaze/pinch/immersive/headset gates without endorsing free-form clicking.Publication status: local
mainonly; not yet pushed toorigin/main. Leaving open until publication and maximum-supported-scope review.- addedpriority:p2Normal planned work with meaningful impactNormal planned work with meaningful impactstatus:needs-reconcileIssue facts or acceptance criteria may lag the current repositoryIssue facts or acceptance criteria may lag the current repositoryplatform:visionosApple Vision Pro / visionOSApple Vision Pro / visionOS
on Aug 22, 2026
Parent umbrella: #182
Goal
Define and close the maximum safe visionOS agent loop supported by current Xcode 27 tooling, with explicit human/headset gates for unsupported interaction.
Current foundation
scripts/agent-sim-run.shartifact harness.launch-fixture-home-passivelaunch state.Acceptance