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Updated to support 4.0.1#178

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finepointcgi wants to merge 3 commits into
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Updated to support 4.0.1#178
finepointcgi wants to merge 3 commits into
godotengine:masterfrom
finepointcgi:master

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@finepointcgi

@finepointcgi finepointcgi commented Apr 1, 2023

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This should allow for support for 4.0.1 tested on Windows 11
Fixes #177

@Calinou Calinou added the bug label Apr 7, 2023
@Calinou

Calinou commented Apr 7, 2023

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4.0.2 is now released, can you update this PR accordingly?

@finepointcgi

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4.0.2 is now released, can you update this PR accordingly?

I will as soon as they tag which commit is the proper submodule commit for godot-cpp.
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@Calinou

Calinou commented Apr 7, 2023

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@finepointcgi

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This should be updated to work with 4.0.3

@Faless

Faless commented Jun 27, 2023

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This should not be needed, using the extension API of 4.0.0 should work with all 4.0.x versions.

On the other hand, using the extension API for 4.0.3, might end up causing issues in 4.0.0 (the extension API version basically defines the minimum supported version).

For 4.1.x we will need instead to update as GDExtension broke compatibility one last time to fix some memory issues (see godotengine/godot-cpp#1123).

We should then stop updating at 4.1.0 if we want compatibility with all 4.1+ godot versions.

@Arakade

Arakade commented Sep 26, 2023

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Tried using the built binaries from this with Godot 4.1.1 (Mono) and while it starts, the version control window is blank.
Forgive if this is known -- looking to use Godot with Git for Ludum Dare this weekend but seems 4.1.1 is a no go, right?

@Calinou

Calinou commented Sep 27, 2023

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not working in godot 4.0.2 rc1

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