Update GDVIRTUAL*() macros to match Godot 4.4#1719
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Ivorforce
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Seems fine to me. Haven't tested the code though.
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In Godot PR godotengine/godot#93311, we changed the way that required virtual methods were registered, so that the
extension_api.jsoncould denote which virtual methods were required.This PR aims to bring the same changes to godot-cpp! This is important to allow the same API as used in Godot modules.
Unfortunately, this PR depends on PR godotengine/godot#103302, which corrects a small mistake that I made in the original Godot PR, so this will fail CI for the moment :-/UPDATE: The Godot PR has been merged, so this should build fine now!