**Owner:** Fenster (Engineering) Build the core stealth-action prototype for Neon Heist. **Scope:** - Build core top-down movement, line-of-sight, and interaction systems - Implement guards, cameras, alarms, and simple alert states - Create one graybox facility with objective pickup and extraction - Add two prototype gadgets to validate stealth-action pacing Related to #56635 > Generated by [🎮 Squad Game Planner](https://github.com/github/gh-aw/actions/runs/33186980863) · copilot · auto · 37.1 AIC · ⌖ 4.31 AIC · ⊞ 10.1K · [◷](https://github.com/search?q=repo%3Agithub%2Fgh-aw+is%3Aissue+%22gh-aw-workflow-call-id%3A+github%2Fgh-aw%2Fsquad-game-planner%22&type=issues) > - [x] expires <!-- gh-aw-expires: 2026-08-29T15:54:26.333Z --> on Aug 29, 2026, 7:54 AM UTC-08:00 <!-- gh-aw-agentic-workflow: Squad Game Planner, engine: copilot, model: auto, id: 33186980863, workflow_id: squad-game-planner, run: https://github.com/github/gh-aw/actions/runs/33186980863 --> <!-- gh-aw-workflow-id: squad-game-planner --> <!-- gh-aw-workflow-call-id: github/gh-aw/squad-game-planner --> <!-- gh-aw-close-key: squad-game-planner -->
Owner: Fenster (Engineering)
Build the core stealth-action prototype for Neon Heist.
Scope:
Related to [squad:plan] Neon Heist #56635