Skip to content

Latest commit

 

History

13 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

render_mate

I've started this project to improve my Rust skills. This is a simple Ray-Tracer implementation which supports:

  • Computation on 8 threads
  • Triangle-Meshes with support for custom geometry extention, e.g. procedural
  • Texturing using nearest-filter
  • Diffuse and mirror materials

Screenshot

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages