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Don't disable the MSBuild server for /mt builds when node reuse is off - #14248

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AR-May merged 3 commits into
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AR-May:fix-nodereuse-for-mt-2
Jul 3, 2026
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Don't disable the MSBuild server for /mt builds when node reuse is off#14248
AR-May merged 3 commits into
dotnet:mainfrom
AR-May:fix-nodereuse-for-mt-2

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@AR-May AR-May commented Jul 2, 2026

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Fixes #14157

Context

When node reuse is disabled (-nr:false), MSBuild refused to use the server node. For a multithreaded ( /mt ) build that's a problem: the server is the only way to get Server GC, which  /mt  builds depend on for performance reasons.

Changes Made

Decouple "may we use the server for this build?" from "may the server stay resident afterward?":

  •  /mt  now uses the server even when node reuse is disabled, purely to obtain Server GC.
  • To honor the no-reuse intent, a new  shutdownServerAfterBuild flag tears the server down immediately after the build completes, so it doesn't persist and each build gets a fresh process.
  • Node reuse being off still disqualifies the server for non- /mt  builds (unchanged behavior).

Testing

Added a unit test.

Notes

Previous attempt: #14161. It tries to shut down the server after the build by issuing a shutdown command. However, previous implementation does not guarantee that the server will not accept another client's request in the meantime and subsequently fail to shut down. Another option would be to re-parse the command line and identify cases where a server shutdown is required, but I would prefer the initial parsing to remain the single source of truth and avoid re-parsing. Client and server are the same handshake-gated MSBuild version, so there's no cross-version serialization concern over the communication protocol.

Copilot AI review requested due to automatic review settings July 2, 2026 09:40
@AR-May
AR-May temporarily deployed to copilot-pat-pool July 2, 2026 09:40 — with GitHub Actions Inactive
@AR-May
AR-May temporarily deployed to copilot-pat-pool July 2, 2026 09:41 — with GitHub Actions Inactive
@AR-May
AR-May temporarily deployed to copilot-pat-pool July 2, 2026 09:42 — with GitHub Actions Inactive
@AR-May
AR-May marked this pull request as draft July 2, 2026 09:47

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Pull request overview

This PR adjusts MSBuild Server routing so /mt builds can still run on the MSBuild Server even when node reuse is disabled (-nr:false), preserving the performance benefit of Server GC while honoring the “no reuse” intent by shutting the server down immediately after the build.

Changes:

  • Decouples “can host build on server” from “can keep server resident,” allowing /mt + -nr:false to use the server but request post-build teardown.
  • Plumbs a new shutdownServerAfterBuild/ShutdownAfterBuild flag from CLI parsing → client → IPC packet → server shutdown behavior.
  • Adds unit test coverage for the new packet field and an end-to-end test for /mt + -nr:false.

Reviewed changes

Copilot reviewed 8 out of 8 changed files in this pull request and generated 3 comments.

Show a summary per file
File Description
src/MSBuild/XMake.cs Computes shutdownServerAfterBuild during the authoritative command-line parse and passes it to the server client path.
src/MSBuild/MSBuildClientApp.cs Extends the server client execution entrypoints to pass the shutdown-after-build intent through.
src/Build/BackEnd/Client/MSBuildClient.cs Stores and sends shutdown intent on ServerNodeBuildCommand.
src/Build/BackEnd/Node/ServerNodeBuildCommand.cs Adds ShutdownAfterBuild field to the server build-command packet and serializes it.
src/Build/BackEnd/Node/OutOfProcServerNode.cs Honors ShutdownAfterBuild by exiting after the build instead of returning to reuse mode.
src/MSBuild.UnitTests/MSBuildServer_Tests.cs Adds E2E test that /mt -nr:false uses the server but does not leave it resident.
src/Build.UnitTests/BackEnd/ServerNodeBuildCommand_Tests.cs Adds round-trip serialization test for the new packet field.
documentation/MSBuild-Server.md Documents server lifetime behavior when node reuse is disabled, including the /mt exception.

Comment thread src/MSBuild.UnitTests/MSBuildServer_Tests.cs Outdated
Comment thread src/Build.UnitTests/BackEnd/ServerNodeBuildCommand_Tests.cs
Comment thread documentation/MSBuild-Server.md
@AR-May
AR-May temporarily deployed to copilot-pat-pool July 2, 2026 10:00 — with GitHub Actions Inactive
@AR-May
AR-May marked this pull request as ready for review July 2, 2026 10:13
@AR-May
AR-May merged commit 270af2f into dotnet:main Jul 3, 2026
14 checks passed
JanProvaznik added a commit to JanProvaznik/msbuild that referenced this pull request Jul 8, 2026
Resolves conflicts with dotnet#14248 ("Don't disable the MSBuild server for /mt
builds when node reuse is off"), which introduced the short-lived server
(a /mt build with node reuse off uses the server for Server GC but tears it
down after the build via ServerNodeBuildCommand.ShutdownAfterBuild).

- CanRunServerBasedOnCommandLineSwitches: integrate dotnet#14248's shutdownServerAfterBuild
  and the new node-reuse gate (nodeReuseDisqualifies = !nodeReuse && !multiThreaded)
  with my serverDisabledReason/reasonCode outputs. The node-reuse-disabled reason now
  only fires for non-/mt builds (a /mt build uses a short-lived server instead).
- MSBuildServerLifecycleEventArgs gains a ShortLived flag (serialized in the v27 record
  and node packets). XMake sets it for a spawned server that will shut down afterward,
  and logs a distinct "spawned (short-lived)" message. The flag is surfaced from
  OutOfProcServerNode.CurrentBuildShutsDownServerNode (additive; the public BuildCallback
  delegate is left unchanged to avoid an API break).
- New MSBuildServerNodeSpawnedShortLived resource (+ xlf); docs updated.
- Tests: round-trip covers ShortLived; new e2e ServerShortLivedForMultithreadedWhenNodeReuseOff.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
@github-actions github-actions Bot mentioned this pull request Jul 30, 2026
This was referenced Sep 11, 2026
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MT mode should still use MSBuild Server even when node reuse is disabled consider Server GC for main -mt process even if we're not in server mode

4 participants