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Description
All pre-baked animation classes now require the animated class to be assigned before they take effect. This new rule minimizes conflicts with other CSS definitions (i.e., from other projects) while also providing a way to activate or deactivate an animation in action.
UPDATED DEFINITION
.animated when (@o_animateless_classless = false) {
#a.animated();
&.infinite { #a.iterate(infinite); }
&.bounce { #a.bounce(); }
&.bounceIn { #a.bounceIn(); }
&.bounceInDown { #a.bounceInDown(); }
&.bounceInLeft { #a.bounceInLeft(); }
&.bounceInRight { #a.bounceInRight(); }
&.bounceInUp { #a.bounceInUp(); }
&.bounceOut { #a.bounceOut(); }
&.bounceOutDown { #a.bounceOutDown(); }
&.bounceOutLeft { #a.bounceOutLeft(); }
&.bounceOutRight { #a.bounceOutRight(); }
&.bounceOutUp { #a.bounceOutUp(); }
&.fadeIn { #a.fadeIn(); }
&.fadeInDown { #a.fadeInDown(); }
&.fadeInDownBig { #a.fadeInDownBig(); }
&.fadeInLeft { #a.fadeInLeft(); }
&.fadeInLeftBig { #a.fadeInLeftBig(); }
&.fadeInRight { #a.fadeInRight(); }
&.fadeInRightBig { #a.fadeInRightBig(); }
&.fadeInUp { #a.fadeInUp(); }
&.fadeInUpBig { #a.fadeInUpBig(); }
&.fadeOut { #a.fadeOut(); }
&.fadeOutDown { #a.fadeOutDown(); }
&.fadeOutDownBig { #a.fadeOutDownBig(); }
&.fadeOutLeft { #a.fadeOutLeft(); }
&.fadeOutLeftBig { #a.fadeOutLeftBig(); }
&.fadeOutRight { #a.fadeOutRight(); }
&.fadeOutRightBig { #a.fadeOutRightBig(); }
&.fadeOutUp { #a.fadeOutUp(); }
&.fadeOutUpBig { #a.fadeOutUpBig(); }
&.flash { #a.flash(); }
&.flashmin { #a.flashmin(); }
&.flip { #a.flip(); }
&.flipInX { #a.flipInX(); }
&.flipInY { #a.flipInY(); }
&.flipOutX { #a.flipOutX(); }
&.flipOutY { #a.flipOutY(); }
&.headShake { #a.headShake(); }
&.hinge { #a.hinge(); }
&.jackInTheBox { #a.jackInTheBox(); }
&.jello { #a.jello(); }
&.lightSpeedIn { #a.lightSpeedIn(); }
&.lightSpeedOut { #a.lightSpeedOut(); }
&.pulse { #a.pulse(); }
&.rollIn { #a.rollIn(); }
&.rollOut { #a.rollOut(); }
&.rotate { #a.rotate(); }
&.rotateCC { #a.rotateCC(); }
&.rotateIn { #a.rotateIn(); }
&.rotateInDownLeft { #a.rotateInDownLeft(); }
&.rotateInDownRight { #a.rotateInDownRight(); }
&.rotateInUpLeft { #a.rotateInUpLeft(); }
&.rotateInUpRight { #a.rotateInUpRight(); }
&.rotateOut { #a.rotateOut(); }
&.rotateOutDownLeft { #a.rotateOutDownLeft(); }
&.rotateOutDownRight { #a.rotateOutDownRight(); }
&.rotateOutUpLeft { #a.rotateOutUpLeft(); }
&.rotateOutUpRight { #a.rotateOutUpRight(); }
&.rotateZoomIn { #a.rotateZoomIn(); }
&.rotateZoomInCC { #a.rotateZoomInCC(); }
&.rotateZoomOut { #a.rotateZoomOut(); }
&.rotateZoomOutCC { #a.rotateZoomOutCC(); }
&.rubberBand { #a.rubberBand(); }
&.shake { #a.shake(); }
&.slideInDown { #a.slideInDown(); }
&.slideInLeft { #a.slideInLeft(); }
&.slideInRight { #a.slideInRight(); }
&.slideInUp { #a.slideInUp(); }
&.slideOutDown { #a.slideOutDown(); }
&.slideOutLeft { #a.slideOutLeft(); }
&.slideOutRight { #a.slideOutRight(); }
&.slideOutUp { #a.slideOutUp(); }
&.swing { #a.swing(); }
&.tada { #a.tada(); }
&.wobble { #a.wobble(); }
&.zoomIn { #a.zoomIn(); }
&.zoomInDown { #a.zoomInDown(); }
&.zoomInLeft { #a.zoomInLeft(); }
&.zoomInRight { #a.zoomInRight(); }
&.zoomInUp { #a.zoomInUp(); }
&.zoomOut { #a.zoomOut(); }
&.zoomOutDown { #a.zoomOutDown(); }
&.zoomOutLeft { #a.zoomOutLeft(); }
&.zoomOutRight { #a.zoomOutRight(); }
&.zoomOutUp { #a.zoomOutUp(); }
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