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Canstralian/README.md

Canstralian

Systems builder / operator.
Agent infrastructure. Security engineering. Local AI. Edge hardware.

From silicon to cloud. From offense to defense.

Build

I build systems where AI agents, security controls, software infrastructure, and hardware meet.

Current work is centred on:

  • Agent systems β€” orchestration, tools, skills, subagents, MCP, evaluation, memory and handoffs
  • Governed autonomy β€” policy engines, audit trails, replay, posture adaptation and fail-closed controls
  • Security engineering β€” red teaming, OSINT, automated analysis and defensive feedback loops
  • Local AI β€” GPU-constrained inference, quantized models and local-first development
  • Edge systems β€” Raspberry Pi, ESP32, RF hardware and embedded experimentation
  • Developer infrastructure β€” reusable standards, validation, CI/CD and agent-compatible repository architecture

The design goal is not autonomous software for its own sake.

It is controlled systems that can observe, reason, act, verify and explain what happened.

signal
  ↓
observe
  ↓
reason
  ↓
policy
  ↓
act
  ↓
verify
  ↓
evidence
  └──────────────→ feedback

Intent is not authority.
Automation should be observable.
Security boundaries should fail closed.
Agent behaviour should be testable and replayable.


Current Projects

Governance-first runtime for agentic systems.

Policy evaluation β†’ posture adaptation β†’ controlled execution β†’ evidence β†’ replay.

Built around the idea that increasingly capable agents need stronger runtime boundaries, not simply better prompts.

Modular security operating system for automated bug-bounty workflows.

Reconnaissance, evidence collection and security automation assembled into reproducible pipelines.

MCP tooling for structured OSINT workflows with explicit error handling and guardrails around publicly available information.

ESP32-based passive RF edge-agent experimentation bridging embedded hardware, radio telemetry and AI-assisted analysis.


In Development

Forge β€” canonical engineering standards, agent skills, prompts, contracts and repository workflows across Canstralian projects.

Red Team Forge β€” reusable adversarial-review, offensive-security and agent red-team infrastructure.

The objective is to make the intelligence layer portable:

             β”Œβ”€β”€ Claude Code
             β”œβ”€β”€ Codex
Forge ───────┼── Cursor
             β”œβ”€β”€ GitHub Copilot
             └── other agent runtimes

One canonical engineering model. Thin client adapters. Minimal policy duplication.


Stack

stack = {
    "agents": [
        "MCP",
        "tool calling",
        "skills",
        "subagents",
        "state machines",
        "planner/executor",
        "evaluation",
    ],

    "ai": [
        "local LLMs",
        "llama.cpp",
        "KoboldCpp",
        "PyTorch",
        "Transformers",
        "RAG",
    ],

    "backend": [
        "Python",
        "FastAPI",
        "PostgreSQL",
        "Supabase",
    ],

    "security": [
        "red teaming",
        "OSINT",
        "CodeQL",
        "Semgrep",
        "Bandit",
        "Zero Trust",
    ],

    "edge": [
        "Raspberry Pi",
        "ESP32",
        "RF",
        "embedded systems",
    ],

    "engineering": [
        "pytest",
        "mypy",
        "ruff",
        "GitHub Actions",
        "OpenTelemetry",
    ],

    "environment": [
        "Linux",
        "WSL2",
        "Windows",
        "Docker",
        "Git",
    ],

    "pattern": "governed, observable agent systems",
}

Engineering Direction

I'm particularly interested in the boundary between deterministic software and probabilistic reasoning.

That means designing systems where LLMs can propose, classify, investigate and reason β€” while deterministic components retain control over:

authority β†’ execution β†’ validation β†’ evidence

The interesting problem isn't:

How autonomous can the agent become?

It's:

How capable can the system become without losing control of the loop?


Connect

GitHub Β· πŸ“§ rbf.311@gmail.com


Build the loop. Instrument the loop. Attack the loop. Improve the loop.

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