## Bevy version 5d110eb96e64eda03d3f3716d2e94555a68ec846 (0.12-dev) ## Relevant system information ```ignore AdapterInfo { name: "NVIDIA GeForce 940MX", vendor: 4318, device: 4941, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "535.113.01", backend: Vulkan } SystemInfo { os: "Linux 21.2 Linux Mint", kernel: "5.15.0-86-generic", cpu: "Intel(R) Core(TM) i7-7820HQ CPU @ 2.90GHz", core_count: "4", memory: "31.2 GiB" ``` ## What you did Run the animated_fox example using a subset of Bevy's default features that was sufficient with the previous release (0.11). ```cargo run --release --example animated_fox --no-default-features --features="animation,bevy_asset,bevy_scene,bevy_winit,bevy_core_pipeline,bevy_pbr,bevy_gltf,bevy_render,ktx2,zstd,png,x11,tonemapping_luts"``` ## What went wrong The fox asset is not displayed at all, only the background. However, if I add the "multi-threaded" feature then the example works correctly. Is it intentional that this feature is required for asset loading to work?