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When the modlist gets long, and the world doesn't want to generate all the factions at once because you're addicted to the idea of 50 races inhabiting the rimworlds, the easy solution for a modpack that otherwise works is to use the handy faction discovery option available in this framework to add the missing ones in after landing. However, sometimes this can be 20+ faction bases, ((and this last time, was closer to 70!)) which is a LOT of clicking.
Being able to set the parameters (2 settlements, minimum of 5 tiles away) and do the spawning in bulk with a single button press would be a very welcome addition. Even better would be having three buttons, for batch spawning of all factions marked as 'needed', the 'normal' ones, and the 'ignore' ones.
Relatedly, it would be very nice to be able to 'discover' settlements that DID spawn, but are lacking in quantity. To be able to throw ten more tribal settlements scattered around the world or the like. This would theoretically be as simple as just having the same options and menu that appears for missing factions!
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