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Remove MaxStep from Soccer agents#5310

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chriselion merged 1 commit into
release_17_branchfrom
r17-fix-soccer-maxSteps
Apr 23, 2021
Merged

Remove MaxStep from Soccer agents#5310
chriselion merged 1 commit into
release_17_branchfrom
r17-fix-soccer-maxSteps

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@chriselion

@chriselion chriselion commented Apr 22, 2021

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Proposed change(s)

Soccer Agents had a maxStep of 3000, but the SoccerEnvController would also reset the Agents when a goal was scored or after MaxEnvironmentSteps.

This sets the MaxStep of all Soccer prefab agents to 0.

Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)

https://forum.unity.com/threads/some-advice-and-suggestions-python-status-maxstep-vs-maxenvironmentsteps-and-ray-sensor-useage.1097416/

Types of change(s)

  • Bug fix
  • New feature
  • Code refactor
  • Breaking change
  • Documentation update
  • Other (please describe)

Checklist

  • Added tests that prove my fix is effective or that my feature works
  • Updated the changelog (if applicable)
  • Updated the documentation (if applicable)
  • Updated the migration guide (if applicable)

Other comments

@chriselion chriselion merged commit b629b49 into release_17_branch Apr 23, 2021
@delete-merged-branch delete-merged-branch Bot deleted the r17-fix-soccer-maxSteps branch April 23, 2021 00:33
vincentpierre pushed a commit that referenced this pull request Apr 27, 2021
vincentpierre pushed a commit that referenced this pull request Apr 27, 2021
vincentpierre pushed a commit that referenced this pull request Apr 27, 2021
@github-actions github-actions Bot locked as resolved and limited conversation to collaborators Apr 23, 2022
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3 participants