[Bug Fix] Serialization of vectorActionSpace#5220
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chriselion
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Apr 6, 2021
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The fix itself looks fine. But considering we already broke this twice, we need a test that loads an old asset and makes sure the actions are preserved.
chriselion
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Apr 6, 2021
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Proposed change(s)
Fixing bug here : https://unity.slack.com/archives/C01H5LE96RE/p1617640959055900
The issue is that internal fields are not serialized by default like public fields and that the default DiscreteBranches is no longer null but Array.Empty.
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