fix: Replaced HashSet.UnionWith() with loop in NetworkBehaviourUpdate() to avoid heap alloc#3568
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fix: Replaced HashSet.UnionWith() with loop in NetworkBehaviourUpdate() to avoid heap alloc#3568
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…nity.netcode.gameobjects into fix/nbu-heap-alloc
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Quick note that you need to manually add this entry to the CHANGELOG in HERE. Also this is targeting |
NoelStephensUnity
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…loc (#3573) Discovered while profiling a server that had frequent pending dirty network objects to process ## Changelog Fixed: Removed heap alloc in NetworkBehaviourUpdate ## Testing and Documentation - No tests have been added. - No documentation changes or additions were necessary. ## Backport This is an up-port of #3568 --------- Co-authored-by: Louis McLaughlin <louis.mclaughlin@unity3d.com> Co-authored-by: Noel Stephens <noel.stephens@unity3d.com>
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Discovered while profiling a server that had frequent pending dirty network objects to process
Changelog
Fixed: Removed heap alloc in NetworkBehaviourUpdate
Testing and Documentation
Backport
Up-ported by #3573