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Toriomg/README.md

Hi 👋, I'm Héctor

Computer Science Engineering student, curious developer, and technology enthusiast.

LinkedIn Email

🔭 About Me

  • 🦀 Interested in modern C++ and learning Rust to build memory-safe and fast applications.
  • 🚀 Developing OPEN UC3M
  • 🐧 Arch Linux user (btw).

Languages

Python C++ TypeScript C Rust JavaScript Jupyter SQL CSS3 HTML5

Frameworks

ReactNative OpenGL Django

DevOps and Tools

Git Docker Linux zsh Linux Typst VSCode Figma

Other technologies I've worked with

Vim Lisp Numpy Pandas Ubuntu Bison Flask Node.js

Pinned Loading

  1. Sculpt Sculpt Public

    An OpenGL-powered 3D modeler designed as a learning project in graphics programming. Build and visualize 3D models with modern rendering techniques and GLSL shaders.

    C++ 1

  2. ray-tracing-renderer ray-tracing-renderer Public

    Ray-tracing image renderer. Developed in C++, using the TBB library for the parallel and concurrent programming.

    C++

  3. minesweeper-3ds minesweeper-3ds Public

    The Mine sweeper game developed for Nintendo 3DS to learn C language and 3ds homebrew development.

    Makefile 2

  4. dotfiles dotfiles Public

    Arch Linux Wayland: Hyprland Dotfiles. Using pywall for dynamic theming

    Shell

  5. HeurYOptmP2 HeurYOptmP2 Public

    Python

  6. tetris-rust tetris-rust Public

    Rust