If I have multiple players on a page, like Player 1 Player 2 Player 3 1. I finished playing Player 1, the whole waveform will be colored to show it is completed 2. Now I play Player 2, by calling ``` await _playerController.pauseAllPlayers(); // To avoid multiple players playing at the same time await _playerController.startPlayer(); ``` 3. Player 1 will now be un-colored, which is an unintended side effect of `pauseAllPlayers()`
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