A fix for offline players - #5
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Fixes corrupted-looking skins/models for offline players using the default Steve/Alex fallback.
The default skin provider previously reused shared SkinData instances. Those could be cleared during normal cache removal, which left later fallback renders with invalid skin data.
This changes the provider to keep the bundled default skin PNG bytes and create a fresh SkinData instance per fallback request. It also hardens default skin resource loading and removes noisy debug logging from the fallback path.