Migrate Tic-Tac-Toe Unity and Azure (CSharp) Samples to dotnet-isolated, CloudScript and Azure APIs#79
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fiddlegiant wants to merge 6 commits into
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Migrate Tic-Tac-Toe Unity and Azure (CSharp) Samples to dotnet-isolated, CloudScript and Azure APIs#79fiddlegiant wants to merge 6 commits into
fiddlegiant wants to merge 6 commits into
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added 6 commits
May 30, 2024 22:21
- PlayFabAllSDK 1.182.240524 - PlayFabCloudScriptPlugin 1.53.190627-alpha Modified CSharp functions to get unity Tic-Tac-Toe working through playfab to azure. This is a partial submission .. the Tic-Tac-Toe code needs to be integrated with tho fork and committed too.
…ve the function. In the sample the mapping is supplied during the automation mapping on the PlayFab server.
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@microsoft-github-policy-service agree company="Shuffle, Inc." |
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Pulled this fresh from the branch (prior to pull request) to confirm functionality.
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This helped me upgrade my functions to isolated mode but seeing the updated samples. But there's more updates needed to the samples which are also included here. |
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Samples did not run out-of-the-box against latest Azure CloudScript, PlayFab Entity, and dotnet-isolated.
Changes proposed in this Pull Request:
. Migrates Azure functions in CSharp to dotnet-isolated format
. Migrates Unity Sample Handlers for Tic-Tac-Toe to PlayFab Entities
. Tested by pushing to Azure Function server
(and) using pf-af-devfuncs local reroute via JetBrains Rider
Versions:
. PlayFabAllSDK 1.182.240524
. PlayFabCloudScript 1.53.190627-aplha
. AzureFunctions.Worker 1.22.0
. AzureFunctions.Worker.Extensions.Http 3.2.0